A brew for a pauper Allies deck. Main objective is being aggressive at the start, then as the game progresses the idea is your allies get better the longer they live, and if the game goes into grindy matches Zulaport Chainmage breaks ties by creating Shock's out of your Allies. Cards like Lightning Bolt and Blightning help finish opponents after your allies have gotten a few good hits in. Suggestions welcomed ----- Possible color switches to green> or Adding it? I'd like to hear some ideas :)

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