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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ubul Sar Gatekeepers
Creature — Zombie Soldier
Whenever Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
TehGrief on
10 years ago
Interesting idea, consider adding a couple cards listed below to make it more playable!
For more gate synergy and sheer jokes!;
- Smelt-Ward Gatekeepers
- Sunspire Gatekeepers
- Ubul Sar Gatekeepers
- Way of the Thief
- Crackling Perimeter (this ones jokes...)
- Gatecreeper Vine (think of it as a gate tutor...?)
- Greenside Watcher (Combo's with Crackling Perimeter + Greenside Watcher for added awesome!)
- Hold the Gates
Other good cards you should consider;
- Amulet of Vigor will help you combo off with Maze's End allowing you to bounce it multiple times per turn.
- Exploration, Explore, Rites of Flourishing, Oracle of Mul Daya, Mina and Denn, Wildborn: will all allow you to play additional lands (or just Maze's End for more gate fetching!)