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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Greenside Watcher
Creature — Elf Druid
{T}: Untap target Gate.
DrkNinja on Five Color Gates
5 years ago
Some cards I think would do well here.
- Kiora, the Crashing Wave
- Greenside Watcher
- Tatyova, Benthic Druid
- Ulvenwald Hydra
- Ulamog, the Ceaseless Hunger
- Kozilek, Butcher of Truth
- Dark Depths
- Broken Bond
- Lotus Cobra
- Ob Nixilis, the Fallen
- Crackling Perimeter
Let me know if you need help with cuts.
lagotripha on Zubera Gates
7 years ago
Looking a bit more functional. Zubera Tribal (yes, it's a thing) has a rundown of the most functional zubera deck I've seen. With the land ramp, Collected Company seems like it should function, although I'd still run Birds of Paradise in place of Greenside Watcher on principal, given these aren't bounce lands and we aren't ramping wiht utopia sprawl. Hodor! Maze's End Turbo fog is a pretty functional mazes end deck, the big issue you'll face is that maze functions best in a control shell, and zubera as tempo/midrange, which are gonna be tricky to merge. Running Silent-Chant Zubera and Ashen-Skin Zubera to try and form a control package with something like Nezumi Bone-Reader and some discardy/lifegainy creatures is an option, and could help you stall until you reach that lategame stage, but it will take a bunch of playtesting and tinkering to streamline. Anti burn removal will still hit you hard. stuff like Ojutai's Command or Reap and Sow tactics might help in that case. a Scapeshift deck is also possible. Good luck!
qualitycoder on Zubera Gates
7 years ago
lagotripha - Thanks for the input! I've made some updates. How does it look now?
- Added the Amulet of Vigor that you suggested (thank you!).
- Added Courser of Kruphix
- Pulled in from the sideboard Greenside Watcher for individual untapping.
- Pulled in from the sideboard Crackling Perimeter for direct damage.
TehGrief on
8 years ago
Interesting idea, consider adding a couple cards listed below to make it more playable!
For more gate synergy and sheer jokes!;
- Smelt-Ward Gatekeepers
- Sunspire Gatekeepers
- Ubul Sar Gatekeepers
- Way of the Thief
- Crackling Perimeter (this ones jokes...)
- Gatecreeper Vine (think of it as a gate tutor...?)
- Greenside Watcher (Combo's with Crackling Perimeter + Greenside Watcher for added awesome!)
- Hold the Gates
Other good cards you should consider;
- Amulet of Vigor will help you combo off with Maze's End allowing you to bounce it multiple times per turn.
- Exploration, Explore, Rites of Flourishing, Oracle of Mul Daya, Mina and Denn, Wildborn: will all allow you to play additional lands (or just Maze's End for more gate fetching!)