Tekuthal, Inquiry Dominus
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Tekuthal, Inquiry Dominus

Legendary Creature — Phyrexian Horror

Flying

If you would proliferate, proliferate twice instead.

, remove three counters form among other artifacts, creatures and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. ( can be paid with either or 2 life.)

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Gleeock on I'm semi-giving up magic

3 days ago

Although mono is not my thing (I feel like it has a bit too much consistency baked in to be different enough every gameplay), there are a couple that I think could keep it fresh if you want a mono keeper deck. Tekuthal, Inquiry Dominus seems like you can go several directions, maybe branching outside of mono typical strategy a bit & +1/+1 counters, & some walkers thrown in can have you shifting strategies on a dime to keep your games fresh. Jalira, Master Polymorphist can be built powerful variance, getting to play polymorph & just big fish would probably be a solid but different gameplay experience every time. I beat on that variance+game impact point because when you are limited on the amount of decks you bring to the table you want something that at least consistently does something but also isn't "samesy" every time.

Caerwyn on What Card Should Replace Otherworld …

3 months ago

Tekuthal, Inquiry Dominus is a great choice for you. Instant value the turn it drops since Atraxa is an End Step trigger.

Ezuri, Stalker of Spheres is another solid option - instant value as well.

TheBestMagicCard on Atraxa - Planeswalkers-Poison-Proliferate-Turns

9 months ago

I just put in Fynn, the Fangbearer and Swamp Mosquito to up the early poison interaction, as well as Roaming Throne, mostly just to double up Atraxa's proliferate ability... Tekuthal, Inquiry Dominus is similar to Roaming Throne, and Tekuthal interacts with more cards that aren't just Phyrexian creatures, but I think that Roaming Throne is worth the include even just for double Atraxa proliferate, just like Tekuthal is, and it does also interact with a few other Phyrexian creatures...

Also switched out Vraska, Relic Seeker for Vraska, Golgari Queen. Even though little Vraska's removal ability isn't as strong as big Vraska's, it does have card draw, and I think little Vraska's ultimate is probably more impactful on the game, as it could take out multiple players as opposed to just one. Little Vraska doesn't ulitmate immediately with Doubling Season or Vorinclex, Monstrous Raider like big Vraska does, but I think the cheaper mana cost and better ultimate are worth trade offs?

TheBestMagicCard on Atraxa - Planeswalkers-Poison-Proliferate-Turns

9 months ago

I just put in Fynn, the Fangbearer and Swamp Mosquito to up the early poison interaction, as well as Roaming Throne mostly in help proliferate in general. Tekuthal, Inquiry Dominus is similar to Roaming Throne, and actually interacts with more cards that aren't just Phyrexian creatures, but I think that Roaming Throne is worth the include just for double proliferate from Atraxa, just like Tekuthal is, and it does interact with a few other Phyrexians...

Also switched out Vraska, Relic Seeker for Vraska, Golgari Queen. Even though little Vraska's removal ability isn't as strong as big Vraska's, it does have card advantage, and little Vraska's ultimate is I think more impactful on the game, as it could take out multiple players as opposed to just one. Little vraska doesn't ulitmate immediately with Doubling Season or Vorinclex, Monstrous Raider like big Vraska does, but I think the cheaper mana cost and better ultimate are worthwhile trade offs?

leon_bulminot on We're All Friends Here

10 months ago

Okay so couple cards to consider, specifically for planeswalkers.

First off, activating MULTIPLE planeswalker abilities of a single planeswalker in a single turn: The Chain Veil. And if you have Teferi, Temporal Archmage out with Chain Veil, and a few mana producing artifacts and a Proliferate effect from say Viral Drake or something, infinite counters on your walkers. I usually did it with Gilded Lotus, Thran Dynamo and a Sol Ring, with Chain Veil being the fourth untapped artifact. Proliferate with Viral Drake and you negate Temporal Archmage losing counters.

Next up is additional Counters. Vorinclex, Monstrous Raider and Doubling Season. Enough said right? Contagion Engine is a tad expensive to get online but, double proliferate. And if you had a Tekuthal, Inquiry Dominus on board, quadruple proliferate for 4 mana. So starting out, with everything on the field, Ugin, the Spirit Dragon enters the battlefield with 28 counters from just from Vorinclex and Doubling season. Add in the quadruple proliferate and it just gets dumb. Generally once Doubling Season hits, you can ult your planeswalkers THAT turn. Also, Nesting Grounds pairs well with Tekuthal to move indestructible counters onto other permanents.

Best five color mana searcher ever that is expensive but at one extra above Migration path, especially since planeswalker decks are more mid game, Shard Convergence is like a mega Expedition Map but in green.

A walker that’s good for searching anything, Liliana Vess.

If you want solid searching combo that also lets you untap artifacts as well as hunt for whatever you want is Tezzeret the Seeker and Mycosynth Lattice. And if you want to shut the game down for a win, so long as you have enough creatures to protect him, Karn, the Great Creator and Mycosynth shuts down ALL opponents mana flow. Wanna blow it up? Urborg, Tomb of Yawgmoth, Kormus Bell, and then some blanket -1 toughness effect.

There are so many ways you can go with walker decks. But those are some things I use and still use.

CamraMaan on Interaction between Patchwork Crawler and …

11 months ago

Because it's in the same deck, what if I exile Tekuthal, Inquiry Dominus from my grave with Patchwork Crawler, and try to use Tekuthal's activated ability...? I'm assuming the name in the card text will change to Patchwork Crawler, so I can put an indestructible counter on it?

SaberTech on Atraxa Stax

1 year ago

I think that this deck list is still a bit unfocused. It is basically saying that it wants to stall things out and win with poison counters, and it has the Magistrate's Scepter + Coretapper + Atraxa, Praetors' Voice combo for infinite turns, but there are a number of cards included that will only do synergistic things some of the time that will water down your meaningful draws.

Some cards to consider to increase your potential to kill with poison counters include Evolution Sage, Tekuthal, Inquiry Dominus, Inexorable Tide, and Phyresis Outbreak. I'm also kind of partial to Viral Drake. Tekuthal can act as an alternative to Coretapper for your Magistrate's Scepter combo.

I think that a lot of your STAX stuff will often feel lackluster since you aren't running any support to help you break parity on them. To get the most out of Winter Orb and Stasis it helps to have cards such as Nature's Will or Sword of Feast and Famine. There are also cards that tap down permanents/artifacts that you can use to tap down the Orbs at the end of your opponent's turn so that you can untap all your lands on your turn.

Cards that drain life like Scheming Aspirant and Bloodchief Ascension probably aren't worth it if you are trying to kill with poison counters. The life gain that you get off them is also pretty negligible. Although, if you had Mindcrank to combo with the Ascension it could function as a backup win condition.

You don't actually run that many cards that put counters on themselves or other cards you control, so Power Conduit and Soul Diviner look pretty lackluster on the basis of them not likely being consistent value when you draw into them.

I don't know what your commander meta is like, but in general there isn't a lot of targeted land destruction in casual games. Tomik, Distinguished Advokist will rarely be of any worth in most casual groups unless you regularly play against someone who uses cards like Crucible of Worlds to net value off of fetch lands and utility lands.

You have very few artifacts that send themselves to the graveyard. I think there is an argument to be made that you will rarely get much value out of Glissa, the Traitor's ability, even taking into consideration the possibility of getting back artifacts that opponents destroy. Still a decent blocker I guess. A more general effect like Eternal Witness in that slot may provide more consistent value though.

Those are just a few suggestions. I could think of more once I have a better idea of how you are looking to develop the deck further.

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