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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Prophecy
Sorcery
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library.
Draw a card at the beginning of the next turn's upkeep.






legendofa on Good uses for bad cards
8 months ago
Wood Elemental and Sorrow's Path are on pretty much every list of "worst M:tG cards ever". Anything you do with them is going to be gimmicky and flex-y at best, and self-defeating at (the much more likely) worst.
Allure of the Unknown has a proud place in my Rakdos group hug deck.
Prophecy and Goblin Sappers are overcosted/underproductive and have better options. There's nothing really strictly better, but if you're paying to make a creature unblockable for a turn and then lose it, you had better be winning the game right there--do you want to sacrifice it for some reason? If so, is there a better sac outlet? The delayed draw is generally going to be the best part of Propechy. Sideboard if you're playing in a scry- or top-deck-tutor-heavy meta and want some style points.
Winter Sky is unreliable and doesn't offer enough to build around. 1 damage to everything is fine for , and cheap drawing is good, but the player symmetry and randomness reduce its utility.
Asmodeus the Archfiend and The Toymaker's Trap are more fun than powerful, but they're still solid. They can be good build-around support for casual decks. I would say these are the best options if you want to put your brewing hat on.
This doesn't mean that these cards can't or shouldn't be used--if they look fun to you, go for it! But it's going to be hard to optimize most of them because they have a lot of hoops to jump through or just don't do anything worth doing.
Bookrook on Good uses for bad cards
8 months ago
Does anybody have any uses for the following cards? Perferably the deck is centered around that card. The cards I’m looking for ideas on are:
If you have any other cards, post them here.
Balaam__ on Balaam__
9 months ago
No problem legendofa, it was actually a pleasure combing through these ancient sets. I don’t want to be a negative nelly, but let’s just say I haven’t been happy with 98% of the artwork in MtG cards for the last 10-15 years. Having a reason to look at these old expansions took me back to a better time.
Anyway, I think I found a few more for your 1st person perspective deck:
•Amulet of Quoz (is this one on the racist ban list? I honestly don’t know)
•Broken Visage (the Homelands printing, I don’t know the tappedout set abbreviation offhand)
•Jinx
•Feast or Famine (both Alliances printings)
This is probably an honorable mention:
•Prophecy (no hands though, but definitely 1st person)
clayperce on Magic Art Pairs
8 years ago
One more: Prophecy and Ihsan's Shade
Also, here's a Semi-Comprehensive Collection of Magic Polyptychs and Diptychs, including almost all the panoramic Lands. Here's the related thread on r/MagicTCG too.