Case of the Ransacked Lab

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Case of the Ransacked Lab

Enchantment — Case

Instant and sorcery spells you cast cost less to cast.


To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)


Solved — Whenever you cast an instant or sorcery spell, draw a card.

Ender666666 on AdventureSlime! Saga

1 year ago

A sprinkle of 2x Case of the Ransacked Lab seems good.

Upped deck to 75 cards total

Rasaru on Octavia

1 year ago

TheCardPool Here is the version I quickly came up w/ based on your list. You'll see that I've made about 10 swaps based on my preferences.

Some of the cards I removed are Cyclonic Rift, Wash Away, Mana Drain, Teferi, Master of Time, Mystical Tutor, Personal Tutor, and so on.

Some of the cards I added are Brazen Borrower, Wavebreak Hippocamp, Traverse Eternity, Rise from the Tides, Glamdring, Runechanter's Pike, and so on.

My group def doesn't normally play tutors or cyc rift. I love bad cards like Rise from the Tides and I'm toying around with trying out Invasion of Segovia  Flip, Case of the Ransacked Lab, and Throne Of Eldraine.

I love the animate land sub theme!

Anything else I should know?

What I understand it could change based on the situation, but what do you normally target w/ Intuition?

Have you ever come close to decking yourself? I've never played a cantrip-y deck like this before.

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