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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Kasla, the Broken Halo
Legendary Creature — Angel Ally
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
Flying, vigilance, haste
Whenever you cast another spell that has convoke, scry 2, then draw a card. (Look at the top two cards of your library, then put any number of them on top or bottom of your library in any order.)










legendofa on words120
4 months ago
Yeah, I did the same math, and that 17-cent restriction was too tight. Those commanders I mentioned, Tazri and Garth, are the only two generalist five-color legendary creatures that even came close to fitting, and only 52 cards work at all. Even loosening to twenty cents a card only gets 83 different cards.
The other two main options, General Tazri and Azlask, the Swelling Scourge, have deck building requirements that make them barely one step above vanillas. Kasla, the Broken Halo is the only other mythic rare Ally under 30¢, and the 30¢ colorless creature options are Heart of Kiran (kinda) and Oblivion Sower. Again, that's almost double the average card price.
And the commander has to be five colors in the $10 mythic deck. Even in three colors, there aren't enough cards in any color combination to fill the deck. Temur has 23 cards, Naya and Bant each have 20 cards, and it goes down from there. Four-color options are all too expensive.
On top of General Tazri and Azlask not doing anything, a lot of the cards that fit the requirements don't do much--that's why it's just five-color stuff. It's mostly legendary creatures from here. Admiral Beckett Brass only supports Dire Fleet Ravager and Admiral Brass, Unsinkable, and Clavileno, First of the Blessed only supports himself.
More to come later.
Grenthox on Do suspended cards being cast …
1 year ago
Say I'm suspending instants with Gandalf of the Secret Fire and I have a Caetus, Sea Tyrant of Segovia Flip and a Kasla, the Broken Halo in play. Does the suspended card gain Convoke from Caetus and trigger Kasla when cast?
NV_1980 on
Sisay's Horny Spaceship
2 years ago
Ok, I would start by cutting the cards of which the abilities are too specific to ever really work in a game. Here are first ones I would choose and why:
- Blood Hypnotist: your list only contains three other cards that generate blood-tokens. The likelihood of her ability ever being used is therefore rather slim.
- Cascade Seer: bit of an expensive-to-cast scry opportunity when at most you can get Scry 2 (your party thus far cannot include anything else than 1 of 10 wizards and 1 of 5 clerics).
- Dragonsguard Elite: with so few non-permanents in the deck (thus far), this one may not be worth it.
- Gluttonous Guest: would not include this for similar reason as Blood Hypnotist.
- Goldberry, River-Daughter: though I love the beauty of this card, her abilities aren't of much use to you because your deck barely creates counters.
- Guardians of Oboro: would not use this for similar reason as for Goldberry (you have a few auras, but so few that this ability will probably never trigger).
- Kasla, the Broken Halo: good combatant but since there's nothing else with convoke in here, her ability is pretty useless.
- Kiora, Sovereign of the Deep: there are no krakens, serpents, etc. in this deck, so aside from being a decent combatant, she's not doing much.
- Mesa Enchantress: almost no enchantments?
- Rime Tender: no snow permanents?
- Setessan Petitioner: with so few green permanents in the deck, not sure if this is worth it.
- Spellstutter Sprite: having doubts about this one. Not many faeries in this deck, but then again it's quite common these days to cast spells with CMC0, so ...
- Sublime Archangel: lovely card but in a deck with this many creatures, I would assume you're going wide, right? That would mean 'Exalted' mechanic is not all that great. Or am I missing something?
Angels, Elves, Faeries and Vampires seem to be the main creature-types you're using. Maybe just focus on these types and make it easier to create some synergies? Or is this too functional?