Silkwing Scout

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Silkwing Scout

Creature — Faerie Scout

Flying

, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Shaffe_House on This Land is my Land

2 years ago

cards like Windrider Eel fit the land fall deck architype, but I feel have too low impact on a game of commander. Like lets play best case scenario you get like 3 or 4 land fall triggers, cool now this thing is a big old 10/10. Either Ouch, or it gets blocked by like a 1/1 flyer. I feel like there could be cards that better impact the board state.

Other Cards that you could consider cutting

  1. Borderland Ranger , Jungle Wayfinder => Farhaven Elf , Wood Elves (just strictly better)
  2. Burnished Hart , Dryad Greenseeker , Solemn Simulacrum are not bad, but I think you can do better in green
  3. Embodiment of Insight I like where you headspace is at here but they only create them for a turn. If they were permanently 3/3 I'd be 100% for it.
  4. Hungering Hydra => Hydroid Krasis
  5. Silkwing Scout => Embodiment of Spring (One mana cheaper overall), and I don't think the body is relevant

Other Cards that you could consider adding

  1. Lore Weaver , if you have a Ley Weaver that draws a card on etb that is pretty cool. Also Lore Weaver is a mana sink which with all the lands you are producing is a good thing.

asasinater13 on Living Scapeshift

8 years ago

you don't need Bring to Light or 4-of Scapeshift. this is much more a Living End list than a shift one, and I can't imagine you ever wanting to hit 2 scapeshifts. I would cut the BTL and 2 of the shifts to add in some number of Faerie Macabre or Shriekmaw or Beast Within mainboard. knowing living end a bit, I would want to have like 3 Beast Within and 2 Faerie Macabre. Especially with the format being flooded with aggro, committing to a slow scapeshift plan doesn't seem perfect. Though if you did want to maximize scapeshift/liivng end synergy, Burnished Hart or Silkwing Scout are interesting considerations. I just wish Sakura-Tribe Elder had a functional reprint at 3CMC for this strategy, spending mana to Sac seems imperfect.