Maybeboard


In my meta we do not run tutors, as a general rule (well more of a gentlemen's agreement). However, I do have the desire to have one deck that has a relatively high power level and a good level of consistency, for the sake of contrast. So this deck is my attempt to build something I think will be fun (for me) and also stand a chance of winning in different metas, and in a more tuned environment.

Help and advice are always welcome. Generally the deck is of cards that I own, but where I dont I will list below. Generally speaking these are cards I am aiming to buy ASAP.

At first glance there might be a lack of obvious win conditions for this deck, but having played it a few times and ground out wins with it, here are some of the ways it can go over the top.

Test of Endurance along with the mountain of incidental Lifegain: yes the enchantment is fragile, but it does demand answers, and one cannot be found? Well I guess that's GG.

Approach of the Second Sun Might be predictable, might cost a total of 14 mana to do it, but it can (and has) win games. The abundance of mana that Urborg, Tomb of Yawgmoth + Cabal Coffers can generate means I am not often short on mana. If I am in Magic Christmas land and have Erebos, God of the Dead in play, I can burn through life and cards to redraw Approach of the Second Sun more quickly too.

Felidar Sovereign + Lifegain is another fragile but demands answers way of winning the game. Very easy to disrupt, but again it does mean players have to play their removal or lose, so it's a handy thing to have.

Exsanguinate + vast amount of black mana means that I can dump it all into a big casting of this spell. Again, this might be fragile, but if timed well can win seemingly out of nowhere.

Sanguine Bond + Exquisite Blood + Any Sacrifice outlet is an infinite combo which will win the game and is quite easy to trigger. The tutors in the deck are there to fish for this combination, and this is the default win condition for the deck.

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Played the deck and it was a blast! Loved it in multiplayer and cannot wait to see it play more games.

One thing I found was how much I enjoyed the Monarch mechanic, so I decided to lower my overall curve slightly by removing Palace Siege and replacing it with Marchesa's Decree. If they attack to grab the Monarch, they will lose life, and if they don't I will keep drawing extra cards, so it sounds good to me!

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93% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

40 - 0 Rares

27 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Bat 1/1 B, Emblem Ob Nixilis Reignited, Monarch Emblem
Folders Esper
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