I originally started playing Magic when I was about 8 years old. My older brother played and I wanted in on it, so I grabbed an Alpha starter deck at my LGS and would buy boosters when I had some money. I played casual with neighborhood kids up to Urza's Saga, Destiny, and Legacy, then sold my collection and took a long break.
I jumped back in when my brother got my son into it just as Return to Ravnica was released. We started going to FNM pretty regularly. We primarily play Standard and EDH, but I may look to step into Modern pretty soon as my collection grows.
I love to trade toward finishing my decks so please check out my binder. Currently, I am on a GU kick in both Standard and EDH (Momir Vig, Simic Visionary ).
|Avg. deck rating||6.00|
|Favorite formats||Standard,Commander / EDH|
|Good Card Suggestions||1|
|Last activity||16 hours|
InconspicuousPotato, do you think a play set of both Sylvan Caryatid and Rattleclaw Mystic is too much though? I mean, that would devote 16 creatures to ramp...given that I play 4 Courser of Kruphix and 4 Elvish Mystic too. Seems excessive. Though it leaves 22 slots open to play with.
Its very possible, but you need to have alternate ways of winning, too. The Butcher is a solid beater, but your game 2 and 3 will see him drawing massive hate. I would say plan to use him as a finisher, but also plan to do other stuff. The problem I see here is that you seriously don't have a plan if you don't draw into the Butcher soon enough.
What are you looking to do exactly? It seems to me that you want a board wipe that damages your opponents. It seems to me Alpha Brawl has the wipe aspect down, Bonfire of the Damned has the damage the player aspect down, and Rolling Earthquake does it all, but if you want to avoid your own hide it's not your go to spell. How do you want this to pan out for you?