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JaysomeDecks that's awesome. Thanks for teaching me that lol.
March 27, 2017 1:53 p.m.
Epochalyptik, thank's for the response. That's so sick. My Rakdos LD / CC deck just got a whole lot nastier.
March 27, 2017 noon
Nice deck! Really like the premise of it. Hey I had a question though. How did you shorten Path to Exile to just "Paths"?
March 27, 2017 11:53 a.m.
I have out a Ghost Quarter, and I cast Boom. The land I target is my Ghost Quarter. As Boom sits on the stack, am I allowed to tap Ghost Quarter and sacrifice it, targeting a different land my opponent controls other than the one I targeted with Boom? Effectively, yes I lose my Ghost Quarter but I throw two of their lands in the Graveyard.
March 27, 2017 11:50 a.m.
March 20, 2017 11:18 a.m.
March 20, 2017 11:16 a.m.
March 20, 2017 11:09 a.m.
Leechridden Swamp might be fun in this deck. You've got low enough mana costs to abuse it in late-game stages, or when you've got nothing to play when you empty your hand.
March 20, 2017 11:05 a.m.
I absolutely love this deck! The curve is beautiful, the cost is low enough to keep opponents on their toes, the price isn't that bad, and the commander is pretty sick, too.
March 20, 2017 5:27 a.m.
Purphoros, God of the Forge deals 2 damage anytime a creature enters the Battlefield under my control.
March 20, 2017 5:17 a.m.
Because why not crank out a few dozen Thopters and autowin the next turn? Lol. It won't always be an easy win, nor will it be reliable. But against slower, less cunning decks it'll be fun.
March 13, 2017 3:55 p.m.
Brutal Expulsion says I can choose both, and one of the options are "Return target spell or creature to its owner's hand." So can I target it and return the spell to my hand, allowing me to essentially gain infinite uses out of a finite number of cards?
March 13, 2017 3:50 p.m.
March 13, 2017 2:10 p.m.
To everybody asking about whether or not this is infinite, it is. It requires a bit of finesse, but it is. Allow me to explain:
Step 1: 1x Whirler Virtuoso out on the Battlefield
Step 3: Pay the 3 Energy to get a 1/1 Thopter. Because you have out two DM's, you will trigger both and would normally get 2 Energy Counters back. However, Panharmonicon doubles the triggers, giving you 4 Energy Counters instead.
Step 4: Spend 3 of your 4 Energy Counters to make a Thopter. You'll trigger everything and get another 4 Energy Counters, setting you at 5.
Each time you produce a Thopter, you end up 1 Energy Counter ahead of what your last total was. Even when you hit 6 Energy Counters and produce 2 Thopter, you produce a total of 8 Energy Counters.
This is an infinite combo.
In other words, you can make the combo work with the ratios of 2:1, 3:0, or 1:3.
Still not convinced? The Magic: The Gathering Youtube channel actually made a skit on it.
(I'd link it but unfortunately every time I attempt to, it's broken and nothing happens. You'll just have to C&P it.)
Skip to 7:05 to see it work.
March 13, 2017 1:35 p.m.
You should also consider Koth of the Hammer to get extra mana :)
Okay I think three posts is enough. Lol.
March 13, 2017 9:31 a.m.
And yes I see what you're wanting to do. Cast a bunch of spells and pump your creatures up to give them Rush of Adrenaline. Unfortunately that only targets a single creature at a time. You might want to look into more machine-gun creatures. Guys who untap anytime you cast a spell.
March 13, 2017 9:29 a.m.
Charmbreaker Devils is always a ton of fun :) Though your deck might be a bit fast for him lol.
What about Satyr Firedancer, though?
March 13, 2017 9:23 a.m.
When you attack, you double the number of +1/+1 counters on everything. Than you double it again. Everything you control has Trample, and all attacking creatures have Deathtouch.
Watch your opponents weep at the awesome might that is Hydra! Don't be shocked if you are dealing literally hundreds of damage each turn lol.
March 13, 2017 9:14 a.m.
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