Pili-Pala and Grand Architect Infinite Combos
Modern Deck Help forum
Posted on Jan. 27, 2016, 2:32 a.m. by DuTogira
As many of you may know, my biggest project on tappedout has been making a competitive modern Grand Architect
+
Pili-Pala
deck. In my search for cards to make the lists as competitive as possible though, I have run across a couple of other interesting interactions that these two creatures can abuse, so I figured I would go ahead and share them here.
Note about this thread: This is not a list of win-cons which are good when combined with infinite mana. This is a list of ways that either Grand Architect or Pili-Pala can create an infinite combo without the other.
Pili-Pala
+
Training Grounds
+
Viridian Longbow
= infinite damage
Grand Architect
+
Training Grounds
+
Umbral Mantle
= infinite colorless mana and a ridiculously large creature. this combo will not work if a non-artifact creature is equipped with the mantle
Grand Architect
+
Staff of Domination
+
Tezzeret, Agent of Bolas
OR Ensoul Artifact = infinite colorless mana, infinite life, infinite card draw, and infinite tap stuff
Grand Architect
+
Painter's Servant
= just add some myr/scarecrows or something and you can cast your whole hand on turn 3. As a bonus, you could also run Circle of Protection: Blue in that kind of deck for funzies.
Just figured I would throw this list out there... because I don't think anyone else is going to stumble on as many ways to break GA and Pili as I will. I will keep the list updated as I find more stuff.
I like Geth, Lord of the Vault with infinite mana, personally.
January 27, 2016 10:07 a.m.
All you need is a single Pyromatics and Blue Sun's Zenith for wincons.
January 27, 2016 10:13 a.m.
There is a fantastic modern deck on tappedout abusing this combo which I think you should check out. The Minefield: A Modern Artifact Recycler (T3 Win). It's definitely not the most well-tuned list, but it has some huge potential. My take on it cuts out white (it's more of a pet win con within the deck) and replaced it with just 2 win cons that I can transmute for. I also didn't like the weird conflict of chalice and some other one-ofs and instead opted for a more controlling plan. Aether vial is, in my opinion, the most broken card in modern, and I wanted to abuse it by plopping down combo pieces while using my transmuters to find the combo, protect it, and get my wincons. My list is Vial Scarecrow Tribal
January 27, 2016 11:15 a.m.
Guys... The point of this thread is to find infinite combos that only require Grand Architect OR Pili Pala. We would be here forever if we were to just name cards that allowed you to win the game when you combined the two for infinite mana.
I appreciate the feedback though.
January 27, 2016 11:27 a.m.
The Minewalker is the more tuned version of the minefield, if anyone wants to check it out.
January 27, 2016 11:33 a.m.
I'm stupid and didn't check who posted this thread. I'm a huge fan of your deck, by the way, and am building it right now. I honestly don't think there are any cards that combo as well as grand architect. All of them are 3+ cards.
January 27, 2016 12:40 p.m.
This thread isn't for competitive purposes. It's just kind of for fun. Finding extra stupid ways to combo off is just fun for me :P
January 27, 2016 12:45 p.m.
Oh, how about this one: stream of life, pili-pala, hatred, hidetsugu's second rite.
:)
Sludgebrained says... #2
In a scarecrow deck you could Mind Spring out your whole deck, and Reaper King and destroy your opponent's board
January 27, 2016 3:10 a.m.