Questionable Cards that pod could possibly run
Modern forum
Posted on April 29, 2014, 3:27 p.m. by Koosman01
So I have been playing the regular version of Melira Pod and its been going awesome! But I am tired of just following the regular old deck list. So I want to bring my ideas to this site because other peoples opinions are always helpful.The cards I was thinking of putting main board, 1. Ajani, Mentor of Heroes(His abilities just seem good)2. Mutavault, Possibly for chump and such not sure though.3. Thrun from SB to MB4. Varolz from SB to MB
Comment and let me know guys!!
megawurmple says... #3
I wouldn't agree with Ajani, Mentor of Heroes at all. It's too expensive and you can't Pod into it. I guess Mutavault could be useful, and Thrun is a decent 1-of in the main for game 1 against Control and Tempo. One card that I think is worth experimenting with in Pod is Athreos, God of Passage . It gives your opponent a horrible choice: take a Bolt to the face, or let you get even more value out of your creatures. When you keep sacrificing guys to Pod, Athreos could potentially punish your opponent.
April 29, 2014 3:40 p.m.
Magiclover318 says... #4
Yeah I agree Athreos, God of Passage should see Pod Play. He is really good.
April 29, 2014 3:50 p.m.
I'd go with Allosaurus Rider +Birthing Pod =Terastodon . Hope this helps!!! :D
April 29, 2014 4:42 p.m.
Awesome tips guys keep them coming and I HIGHLY agree with Athreos!
April 29, 2014 5:01 p.m.
The thing is that Pod wins by a landslide or not at all; Athreos won't change that.
I really don't understand why people think Athreos will revolutionize Magic; it's not that good of a card in the first place.
April 29, 2014 5:10 p.m.
pod is more than capable of grinding out victories. that is why the deck plays Gavony Township and a bunch of creatures that aren't named Murderous Redcap , Kitchen Finks or Melira, Sylvok Outcast . plan a is always get the easy combo win, but winning by attacking with creatures is an effective plan b as well.
with that said, i don't think pod will want to play a creature card that is normally not a creature on the battlefield that provides a lightning bolt most turns. it doesn't really help plan a, and i think the help it provides plan b is not worth it not being a creature most of the time.
April 29, 2014 5:30 p.m.
as to the op, i think ajani seems to slow and isn't a creature or pod/chord. Mutavault seems fine, though i haven't tested this deck much and i'm not sure how close to the "too many colorless sources" line the deck already is. The other creatures seem fine switching sb to mainboard, especially if your local meta makes you want in the main.
April 29, 2014 5:34 p.m.
NobodyPicksBulbasaur says... #11
Athreos, God of Passage isn't an auto-include in Pod yet. He needs to be thoroughly tested before he can make that jump. He does have a strong upside, though, even just as an enchantment.
I think adding another colorless land to the deck would be a bad idea. Your option for adding Mutavault then becomes removing Gavony Township . I'm not sure removing a secondary win-con is a good plan, even if it does add a pod outlet. Gavony is best in a grindy game, and Mutavault doesn't really shine in that sort of situation.
I would test out both, one at a time, and see how you like them.
April 29, 2014 6:08 p.m.
megawurmple says... #12
shuflw Pod's "plan a" is not to combo off. Pod is primarily a toolbox Midrange deck, using Birthing Pod to find the best cards to deal with the current situation. It only shoots for the combo if the opportunity presents itself, such as when you already have a couple of combo pieces on the field. Often, Pod ends up in a slow, grindy match in which I could see Athreos really prosper: either Pod keeps getting its sacrificed guys back to sacrifice again, thus netting a ton of card and board advantage, or you take 3 or more damage each turn on top of the damage being dealt by the Pod player's attacks. You would Pod into Athreos if you know your opponent is playing control in particular.
April 29, 2014 6:28 p.m.
i don't think people are talking about throwing Athreos, God of Passage in meleria pod. Since he really is counter active to your main combo. I could see something like a "god pod" pop up. A pod deck that doesn't use meleria combo.
April 30, 2014 10:02 p.m.
megawurmple says... #14
playingonabudget Athreos isn't counter-active to the combo. You control both the persist trigger and Athreos' trigger, so you can stack them however you like. In this case, you put Athreos' ability on the stack first so that the persist trigger resolves first, meaning that you get your Kitchen Finks or Murderous Redcap back on the field.
May 1, 2014 5:21 a.m.
That is true, but he still isn't used to his full effect in a melira pod deck. Plus if you cut the meleria combo and just run Athreos, God of Passage you can name your deck "God Pod" which is just awesome.
May 1, 2014 10:41 a.m.
Pod is definitely going to be running athreos, unless I'm just bad at the game and don't understand pod at all(this might be the case).
He is a 3 mana cost creature that gives you ridiculous tempo with an indestructible, non-existent body. To me, he looks like a fucking god on paper, and I'm sure GP Minneapolis will see some athreos play.
AnagonLordofSnakes says... #2
I personally think that Elspeth, Knight-Errant could be more useful than the new cat man
April 29, 2014 3:40 p.m.