How does High Tide win?

Legacy forum

Posted on Aug. 4, 2014, 1:01 p.m. by Pilz_753

As far as I know its goal is to make infinte mana by combining High Tide and Candelabra of Tawnos . But how does it win after it has done that? I'm looking at a decklist and can't find an actual wincon.

graft says... #2

Generally via a huge Blue Sun's Zenith or sometimes Brain Freeze .

August 4, 2014 1:03 p.m.

graft says... #3

Sorry, I should have been more specific. The Blue sun targets the opponent, decking them and causing them to lose.

August 4, 2014 1:03 p.m.

Nigeltastic says... #4

Either Brain Freeze or Blue Sun's Zenith targeting their opponent for ~60.

August 4, 2014 1:04 p.m.

Nigeltastic says... #5

Dang I was too slow lol

August 4, 2014 1:04 p.m.

Pilz_753 says... #6

Ok, I got it. Thank you very much.

August 4, 2014 1:05 p.m.

CharonSquared says... #7

Just so ya know, High Tide and the Candelabra doesn't give you infinite mana. Candle's oracle text says you tap to activate it. So it nets you a lot of mana, but not infinite.

August 4, 2014 1:38 p.m.

Bsaf says... #8

Charon, i believe this is one of the cleanest infinite mana combos if i am reading it correctly...you get 2 U mana per island, so tapping one island will give two mana, and one of those mana untaps the island again, netting one U mana each time you repeat...and it costs one U to cast high tide and its an instant so technically you can deck your opponent your second turn at your upkeep if you tapped out for a candelabra turn 1. Could be wrong since the most intense format i play is modern but thats what it looks like to me. By that logic candelabra combos with any bounce land or even cloudposts which is kinda cool

August 4, 2014 4:20 p.m.

Bsaf says... #9

And just read the ruling, never mind i was wrong lol

August 4, 2014 4:24 p.m.

Actually, you don't have access to enough cards to make the mana for a lethal Blue Sun's Zenith without casting Time Spiral . That reshuffles your cantrips and High Tide s back into the deck, so you can recast them to make as much mana as you need, finding the pieces with Brainstorm , Ponder , etc. and using Cunning Wish to toolbox out of the sideboard. Note that the deck's optimal turn to win is 4-5, not turn 2 because it's impossible to buildl up necessary resources that early.

August 6, 2014 11:48 a.m.

It also depends on which version of the deck you're playing. Most people are playing a more controlling version of the deck, where you're running 8-12 counters in the maindeck. I, on the other hand, play 3 Force of Will s as my only maindeck counter, with more in my wishboard. I usually go for the Brain Freeze kill, because Remand works better on that than on Zenith.

August 6, 2014 3:28 p.m.

This discussion has been closed