unusual sundial of the infinite combos

General forum

Posted on Sept. 16, 2012, 11:40 p.m. by samlee012489

Hello everyone. Got a question about sundial of the infite. I know a lot about the card's more conventional uses. But there are a couple of strange interactions I'm not sure about... Mostly things like Glory Leonin Sun Standard Ghostway False Dawn .A. If I do glory's 2w pro color and then sundial, would my creatures gain pro indefinitely? B. Same for sun standard, would my creatures also retain their +/+ bonuses indefinitely?C. With false dawn, would my whole deck then become white indefinitely?D. If I ghosts my stuff and stupidly sundial, then all my creatures go byebye. Or with Sudden Disappearance exile target player's non land stuff for good right?And thanks in advanced.

Ohthenoises says... #2

"until end of turn" doesn't work. Only "at the beginning of the next end step" and a few select effects can be made permanent.

September 16, 2012 11:58 p.m.

samlee012489 says... #3

So mostly token generating stuff like Elemental Mastery would stay correct? And since you said, it's at the beginning of the end step.I hope that's the case since it would mean I've been using the dial incorrectly...So that would mean if I sundial on my turn, all those effects would end immediately and then they would wear off meaning Ghostway /Sudden Disappearance would return stuff, Leonin Sun Standard /Glory would wear off reverting the creatures to normal and etc etc since like you said they're end of turn.Ok. That was something I didn't know about. Thanks for pointing that slight difference between the two wordings out. Would have never picked it up otherwise.

September 17, 2012 1:53 a.m.

cypherd says... #4

Sudden Disappearance would make everything go away for good because it says at the beginning of the next end step. Also it works pretty good with cards like Glimmerpoint Stag and Smokestack . The thing with Glimmerpoint Stag is that it sets up a delayed trigger that says return that card to the battlefield under its owner's control at the beginning of the next end step. So if you sundial in response to the delayed trigger going onto the stack, the card is removed for good. If you sundial right after the Glimmerpoint Stag comes into play then the permanent that you exiled will come back at the beginning of the next end step which would be your opponents end step because sundial skips yours.

September 17, 2012 2:28 a.m.

Timekeeper says... #5

Wouldn't the creatures pulled by Sudden Disappearance just reappear at your opponent's end step? Since you didn't have and end step, that would fulfill the "next end step" requirement, would it not?

September 17, 2012 3:04 a.m.

cypherd says... #6

you would do it in response to the trigger that Sudden Disappearance sets up. At the end of the turn when the cards try to come back and then you activate Sundial of the Infinite . Since Sudden Disappearance tried to resolve the return to play at the end of your turn it will never try to again.

September 17, 2012 3:30 a.m.

Rayenous says... #7

The thing to remember about cards like Glory , Leonin Sun Standard , and False Dawn , is that the 'until end of turn' is not a triggered ability (which is what is required for the Sundial of the Infinite to work), but rather this is simply a statement about the duration of the given effect. When the stated point is passed (even if skipped), the effect is no longer applied.

With cards like Ghostway , the term "at end of turn", refers to the current turn, and is a delayed trigger. At the beginning of this turns end step, a triggered ability would be placed on the stack. By using the Sundial of the Infinite , the end step of this turn is skipped, so the trigger never occurs.

With cards like Sudden Disappearance , where the wording is "at the beginning of the next end step", you need to be aware that the "next" means it can occur on ANY turn, not just the current turn. As such, you have to allow the delayed event to trigger, and use the sundial in response to the event going on the stack. This works, because (as cyphered stated) delayed triggered events only occur once.

Another thing is to note that permanents with "at the beginning of the end step", such as Archwing Dragon , will continue to apply this effect each turn. As such, you could use the Sundial of the Infinite to prevent the dragon from returning to your hand at the end of your turn... thus keeping it around during your opponents turn, but it would still trigger the ability at the end of your opponents turn, returning it to your hand.

September 17, 2012 9:10 a.m.

mafteechr says... #8

September 17, 2012 9:18 a.m.

This discussion has been closed