Venser Flicker Control, Azorious midrange
Modern*
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Richmond SCG Modern Classic —Sept. 3, 2016
Main Board Changes
Took out - 4 Mana Leak - 2 Supreme Verdict
Added + 2 Reflector Mage + 1 Negate + 1 Condemn + 1 Venser, the Soujourner + 1 Cryptic Command
Sideboard Changes
After toying with Spell Quller, I have decided to cut supreme Verdict from the main board because it just feels clunky when I supreme verdict, kill my own queller, and give them back their spell. In it's place I added reflector Mages for more control.
Took out the mana leaks. I HATED every time I drew them, I am not running enough snaps to get value out of them and they are just a dead draw late game. In it's place I added hard counter Negate, a condemn for those early creatures, a cryptic for more late game survivability, and because I added two reflector Mages, another venser Plansewalker seemed necessary for the blink package,.
Modern SCG Classic is tomorrow, hopefully it goes well!