Standard Bant Infinite Combo (Game Day Worthy?)
Standard
SCORE: 13 | 47 COMMENTS | 2145 VIEWS | IN 3 FOLDERS
10 Upvotes! —March 22, 2015
Wow! 10 up votes on a single deck!! This the best I've ever done. Thank you so much guys for making this possible. Let's keep this e up votes coming!! Let's see if we can reach 20 by April 20. That's my challenge. Thanks in advance!!
dewicious007 says... #2
I threw together a list I thought would work ok. Take a look: Standard Bant Infinite Combo
March 18, 2015 7:27 p.m.
TopNotchBassin says... #3
There. That should do it. take a look at the changes. I don't really want to get rid of the anafenza, but I want to add in the Feat of Resistance. Thanks for the help!!
dewicious007 says... #1
Definitely take out the Yisan, the Wanderer Bards and Kruphix, God of Horizonses. These cards are WAY too slow to play. I would rather have a full playset of Sylvan Caryatid and more lands. Also, Fated Infatuation is really hard to cast without fixing like Mana Confluence or fetch lands. I would try to play more removal instead, like Reality Shift or something. The same goes for Anafenza, Kin-Tree Spirit- when your ideal turn 1 play is Forest, Elvish Mystic, it is impossible to get WW on turn 2.
Recommend:
-add 2-3 more lands
-finish playset of caryatid
-more removal
At this point, the deck does not look like it would be able to deal with anything. Maybe if you can streamline it some more, it could be playable. I might even take out the Sage of Hours combo because the combo is really hard to find and fragile, and the sage itself is useless on its own.
March 18, 2015 6:43 p.m.