Hazoret Indestructible Burn

Commander / EDH shixzo

SCORE: 43 | 13 COMMENTS | 5193 VIEWS | IN 16 FOLDERS


Nov. 7, 2020

Some thoughts on Commander Legends, although I'm not sure what changes to make just yet.

I've been reassessing Brash Taunter in light of the new Blazing Sunsteel. I was pretty sceptical of both of them for the deck individually, until it was pointed out to me that together they make an infinite damage combo. Deal any damage to Brash Taunter with the sword equipped (you can just activate him), and you get two triggers. Send the Brash Taunter damage to an opponent and the Blazing Sunsteel trigger straight back to Brash Taunter, and repeat! Add in a damage multiplier, and the damage increase becomes exponential. Combined with the fact that the Shifting Shadow roulette will ultimately assemble you the combo by itself (with Godo, Bandit Warlord), and I feel like I have to put it into the deck somehow, even though neither card is cheap to cast/equip and the Shifting Shadow roulette is further diluted. Blazing Sunsteel is not too bad with Hazoret with Arcbond either, but the infinite damage is then symmetrical. Now I just have to work out what to replace...

Other additions from Commander Legends are Jeska's Will (obviously), probably replacing the ever-awkward Irencrag Feat. Horizon Stone is very interesting but I just can't think what to take out for it. It feels like it might be a bit slow unless you spend a whole turn pumping mana into it, and it's easily removed in the interim. War Room might be worth sliding in somehow, although I don't really want to add any more colourless lands. I think I've been underestimating draw effects on lands, however, so I might put back in Bonders' Enclave too.