Bear to be Vanilla
Commander / EDH
SCORE: 19 | 10 COMMENTS | 2565 VIEWS | IN 3 FOLDERS
May 3, 2021
Out- Swiftfoot Boots
In- Greater Good (sac outlet, lets us use Fresh Meat without a boardwipe if need be)
Noire_Samhain says... #2
I did indeed put in the wrong desert. Most likely a mis-click when I was putting in cards.
Also, I seriously missed that Farseek doesn't seek out forests even when editing it out for Three Visits. It was the land coming in tapped I changed it for.
That's a good point about Arcane Signet. I just have so many of them at this point I tend to toss them in any and all decks lol.
May 2, 2021 9:55 a.m.
Glad I helped you Noire_Samhain!
I'll take inspiration in your deck if I finally build Ruxa too in the future, I like many of your ideas.
May 2, 2021 11:41 a.m.
epictrooper25 says... #4
The title for this deck should have been "prebear to be vanilla." Otherwise, its a pretty neat deck, keep up the great work!
May 2, 2021 7:57 p.m.
Noire_Samhain says... #5
Oh, the pun I was going for was bear=dare, but that works better lol.
I probably won't change it, just because I don't want to take someone else's pun lol.
BRAZATO says... #1
Hi, Noire_Samhain
Awesome deck, I love Ruxa, both art and mechanics, WotC did a good decision with this card! Maybe I try to play him in the future when I end with other deck projects.
Some ideas:
*I think you mistaked by putting Desert of the Fervent (It's not legal in your deck due to color identity. Maybe you wanted to put Desert of the Indomitable ) You also did well by removing Farseek . It's an awesome ramp card, very good in any multicolor deck, but useless in mono green as it can't search forests.
Another land card you could use is Bonders' Enclave , similar to war room. In your deck your commander has 4 power and many other creatures and tokens will have it too so will be easy to use.
I also think Arcane Signet (Again, nice card but better in non-mono green decks) is not necessary in your deck, unless your playgroup plays heavy Mass Land destruction. If that's not the case, better add Nature's Lore or just Rampant Growth . They will grant you ramp in form of lands, wich usually are more durable than an artifact, and in your deck you play Landfall cards like Rampaging Baloths. Or if you just want to be fast, Wild Growth .
Hope something is useful! :)
May 2, 2021 9:34 a.m.