Ahoy, Me Hearties!
Standard
SCORE: 88 | 68 COMMENTS | 8610 VIEWS | IN 22 FOLDERS
Testing results —Sept. 19, 2017
StuBi and I have been playing this deck against a variety of others.
It handles 1-ramunap-red very well, Post-Sideboard, and can outpace midrange decks.
We still need to test against Control and Dinosaur decks.
StuBi has been pilotting Ahoy, Me Hearties! and I have been playing the other decks.
He is a less experienced player, and I have been playtesting those decks for a long time.
Hostage Taker is so freaking good.
He stole a Hazoret the Fervent with it, cast the a Hazoret, then proceeded to wreck the Opponent's face with it.
Too funny.
It reminds me a bit of how Nicol Bolas, God-Pharaoh gets to take the Opponent's stuff.
LegitQuickness I was considering that card.
I'll make the adjustment and playtest it a bit.
Thanks for the feedback.
September 18, 2017 2:59 p.m.
I'm curious to get your thoughts on Ruin Raider in this deck. It seems like it would help set up your Arguel's Blood Fast to flip, while providing you with more card advantage.
September 18, 2017 3:36 p.m.
Ryjo my gut says no. As nice as it would be to see Arguel's Blood Fast to flip, I see it as a "get out of gaol free" manoeuvre. Not something I want to deliberately try to achieve.
It's for that reason that I have Aethersphere Harvester in the deck.
I also have my 3 drop slot currently devoted to Aethersphere Harvester because the 3/5 Flying and bit of life gain is so good, but also because it triggers Deadeye Plunderers in the late game, whereas Ruin Raider doesn't.
Ruin Raider is certainly an interesting idea, and would synergise well with Fathom Fleet Captain. I'll keep it in mind.
September 18, 2017 3:55 p.m.
I did consider both those cards, Calispotato.
I ended up going with Arguel's Blood Fast for my card draw, because I can constantly activate it, over spells that I can only cast once.
I also get some card draw with Siren's Ruse, which is far more versatile.
The fact that Disallow can Counter a triggered ability means it can stop a Planeswalker from achieving its ultimate, potentially also removing it from the board for no gain. It's simply the best Counter spell in Standard, at the moment.
They're good suggestions, just not quite right for this deck.
September 18, 2017 6:37 p.m.
Mtgandchill says... #6
Siren's ruse seems like a dud. Im basing that off of essence flux in the recent spirit decks. It never quite worked out right. I do get the card draw though. But if you are trying to tilt a combat situation you may just be better with push mainboard. I mean if card advantage is the game plan there are just so many options that can be faster.
September 18, 2017 9:09 p.m.
As I said in my description:
"Siren's Ruse can be used to protect a Creature, to allow Hostage Taker to steal another Creature, or for card draw."
It's not used to tilt a combat situation.
The Spirit decks didn't have Hostage Taker.
LegitQuickness says... #1
In my testing with my pirate deck i've found that Fathom Fleet Captain is the strongest 2 drop. I found there was to many times where I would go Wanted Scoundrels on 2 and it just gets hit by Fatal Push or Lightning Strike and they now have a 5 drop on turn 3.
Just a suggestion, sweet deck +1
September 18, 2017 8:26 a.m.