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Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Sand Scout
Creature — Human Scout
When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle your library.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green and white Sand Warrior creature token. This ability triggers only once each turn.
KayneMarco on Yuma, Shepherd of the West (Desert Primer)
6 months ago
Anger for Need for Speed since part of your goal is getting lands into the yard. I’ld pull Sand Scout since it only triggers once per turn. Drop Elemental Bond, shouldn’t hurt any since you have a number of others with the same effect or better. These are bout the only things I can suggest right now till you get a little more of an idea bout which way you wanna take the deck. Also, I wasn’t suggesting you make your deck like my Hazezon deck. Was just using that deck as an example of how many lands you could possibly be playing per turn. I get wanting to make unique decks.
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