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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Bee Sting
Sorcery
Bee Sting deals 2 damage to target creature or player.
vasarto77 on Grist commander deck need help
3 months ago
I can't tell who your commander is. On your list of cards do you have CMDR after the name and printing of the card? Bee Sting could be good here for flavor purposes.
lpeters82 on Elvish Honey
4 years ago
I've decided to add Wirewood Hivemaster and Wirewood Symbiote into the deck. The Symbiote gives us another chance to pump with our Priest of Titania or Timberwatch Elf. Hivemaster is on theme and allows us to create a 1/1 insect hoard. I wish they had flying, but Wizards has been trying to keep green out of the air for quite some time. I also decided to just run Blossoming Defense as our combat trick and protector. I think their are better options, but again, I wanted to stay on theme with the blossom. Finally, I added a single copy of Bee Sting for flavor. Bottom line, if I was playing competitively, I wouldn't be running bees in the deck, so why not go all in on the theme.
Caerwyn on TwoKinds + MTG = This
4 years ago
I'm not sure what you are referencing, so I am just going to evaluate this from the Magic perspective.
Ability one and ability two have the same problem--they don't fit in Green's slice of the colour pie (they're both Red abilities).
Green only deals damage directly to a creature in one of three ways: (1) Direct damage to creatures with flying ; (2) Fighting ; (3) One-sided fighting .
Green does not deal combat damage to players or planeswalkers, making the second ability even more problematic than the first.
(As an aside, there are some exceptions-- Bee Sting , Hornet Sting , Thorn Thallid , Unyaro Bee Sting , Unyaro Bees --but these are all older cards and Mark Rosewater has said on multiple occasions those cards are colour pie brakes).
There is nothing technically wrong with the last ability, but, from an application stance, Emblems are thus far only found on Planeswalkers. There's nothing in the rules that would prohibit a creature making an emblem, but it's still a bit of an oddity.
GIRTHQUAKE on THESE BEES. IT'S THEIR DESTINY.
7 years ago
YOU HAVE IMPARTED KNOWLEDGE AND IDEAS ON ME SIR.
BUT THEN I WOULDN'T HAVE ROOM FOR THE ABSOLUTELY GARBAGE CARD KNOWN AS Bee Sting.
War_Machine_800 on The Hive: Insect Tribal
8 years ago
I don't think the green burn is really necessary with this deck. I would take out Bee Sting and Hornet Sting to try to complete some playsets of some of the other cards you have. That way you can more consistently draw the cards you really want out of this deck. You could also add in Vitality Charm to lower the mana curve and drop some early tokens or buff one of your other creatures. Overall this is a pretty good deck and I hope that you win many games with it.
Raging_Squiggle on
8 years ago
Where's the Hornet Cannon? Or the Hornet Sting or Bee Sting?? Casual decks require these staple cards.
Also, Pit Fight works very well with Hornet Nest. Force your nest to die to the biggest creature on the board for maximum bees. Also works with the tokens from Hornet Queen.