Aerial Volley

Aerial Volley

Instant

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.

Latest Decks as Commander

Aerial Volley Discussion

lagotripha on Hydratic Rampage

1 year ago

I highly reccomend avoiding expensive cards for first decks- if you are going to spend >$5 on a card, you want to be picking up a card that fits into lots of decks as a format staple (for green, stuff like Birds of Paradise). A lot of cards are expensive because there isn't enough supply for a format (in whiptongue's case, commander), rather than them being the best options. There are diminishing returns on copies of legendary creatures too, and no shortage of inexpensive cards that never quite made the cut into modern that are super fun. Old standard staples are frequently <$0.30

If there are hydras you want to spend money one anyway, pick up one and run tutors like Uncage the Menagerie.

If you get bored, start messing around with synergies; a lot of 5/6/7 drops are playable in a green ramp shell like this- some will perform outstandingly, and others can sit it out with minor cost.

In terms of fighting fliers, Grappling Sundew, Wall of Tanglecord or Traproot Kami offer a delay, there is a lot of cheap spot removal like Aerial Volley, multiplayer options like Clip Wings, sweepers like Corrosive Gale/Hurricane/Skyreaping, options to turn flying into a downside like Bower Passage/Dense Canopy, utility answers like Crushing Canopy and Crushing Vines, 'total shutdown' effects like Elvish Skysweeper, Scattershot Archer or Gravity Well.

Then there are options like a 'fight' subtheme using your own fliers- allowing for answers to more than just flying Foe-Razer Regent is a lot of fun, Frontier Siege is cute, Kraul Harpooner has seen competitive modern play in sideboards.

I really reccomend packing in one answer and a couple of planned search effects- knowing that Uncage the Menagerie can get you a Vastwood Hydra/Overgrown Battlement/Kraul Harpooner makes it decent when you only have a few options, while it encourages a relaxed and varied decklist.

Feed the clan sees great sideboard play for a reason- its a good card when facing lightning bolt effects, but if they have repeatable damage it starts looking lackluster. I'd look at creatures with lifegain stapled on- Gilded Goose will be rotating soon, and so should get cheap and remain somewhat relevant in that neiche, while cards like Healer of the Glade, Pelakka Wurm or Oracle of Nectars do the thing in the meantime.

Finally, the 'I'm optimising a deck' thing- with 24 basic lands you can swap for 2-3 utility lands. There are budget cards that fix major problems without competing for slots; Emergence Zone against counterspells, Labyrinth of Skophos/Mystifying Maze to Fog attackers, small-scale lifegain like Sapseep Forest/Glimmerpost/Radiant Fountain, card advantage like Memorial to Unity, manlands like Treetop Village or threats like Rogue's Passage.

The reason deckbuilding in casual magic is so fun is that there is rarely a 'right' answer- there are about twenty ways to solve any problem, and its more about which one you enjoy more than what exactly you pick. I had a deck which aimed to use Gutter Grime with Brindle Boar and Gristleback for a while and it did great. Look around, don't worry too much about optimising and have fun.

Chino90 on Ilharg Pioneer

1 year ago

If you are against flyers, then gruul colors has plenty of "hurricane" effects. Gruul Charm, Heaven,Tears of Valakut, Kraul Harpooner, Take DownAerial VolleyCollision / ColossusBow of NyleaNylea's Intervention

AxNoodle on Budget Aurochs Tribal!

2 years ago

Flooremoji Hmm, interesting. I have choices I have debated for flyer removal:

Aerial Volley

Epic Confrontation

Penumbra Spider

Which do you think is best and why?

Thanks for the upvote!

rdean14 on Mushroom Soup

2 years ago

Hi, this is a very cool deck, I quite like it!

Some suggestions: Tendershoot Dryad would fit amazingly.

You need more removal, I recommend Swords to Plowshares and completing the playset of Sundering Growth

To fight burn: Faith's Shield

To fight aggro: Ethereal Haze, and Niveous Wisps

To fight flying: Aerial Volley/Shape the Sands

To fight storm: Silence or Damping Sphere

sylvannos on Elves

4 years ago

@Wyrmweird: What's your sideboard look like? I stuck 2 Overgrown Tombs in mine, with some Abrupt Decays and Dismembers. That helped a lot when dealing with not just flying, but also a wider variety of threats.

I've also thought about using Hurricane. Not only can you wipe the entire field of fliers, you can also use it as a finisher on your opponent. Corrosive Gale/Firespout/Skyreaping/Windstorm are the other wrath effects. There's also the Hurricane effects on things like Tornado Elemental.

Bow of Nylea is another option, especially since it does so much stuff.

Otherwise, you can go with Plummet, Leaf Arrow, Take Down, Wing Puncture, or Aerial Volley.

I'm partial to using a creature, though. It means you can get it by using Summoner's Pact, Lead the Stampede, etc. Silklash Spider, Arashi, the Sky Asunder, Cloudthresher, and Tornado Elemental are what exist in Modern to my knowledge.

Jagged-Scar Archers is also bonkers, but it needs to tap in order to do its thing. Probably best if you're using Thousand-Year Elixir.

Marcus_Licinius_Crassus on Ramp up the Volume

4 years ago

+1 For a creative and spicy brew in modern.

I have been searching for a proper home (NON STANDARD HOME) for Cryptolith Rite for a short while now.

I also love pauper which initially drew me to your deck, because of Rolling Thunder.

Bad News: Modern is getting faster and faster. I suggest +2 Feed the Clan in the main to improve the aggro matchup. One card is going to bite you in ass and you just have to hope you do not get paired against Grixis Delver or a Jeskai Tempo deck here. THe combination of Remand and Snapcaster Mage can brutalize Ramp decks.

Good News: Similar to tron your T3/4+ plays are amazing.

Sideboard Suggestions:

+2 Pithing Needle

+4 Aerial Volley This card is a staple from Pauper. For a G mana you can blow out a delver player. If you are combating delvers, V. Cliques, and other flying menaces this SB card is for you.

+1-4 Crumble to Dust are you dying to GX tron, creeping tar pit, celestial colonnade, or other annoying man lands. Here is your answer

+1-4 Blood Moon you have a lot of basics and you can play a haymaker that kills tron, disables jund, disables abzan, and hurts many three color decks.

Marcus_Licinius_Crassus on

4 years ago

kloac since I have no 3 CMC cards I prefer Evolving Wilds to Jungle Hollow because if I cheat on lands (WHICH I AM) I can use the scion tokens to make sure I play 2-3 spells in a turn. It is very important for my deck to have at a minimum 2 mana in play and the first two lands are generally one Swamp and one Forest the third land I prefer to be a Swamp in grindy matchups where I want to play loads of removal, but the third land is a Forest if I want the 2/2 Wolf, 3/3 Boar, +3 +1/+1 Counters beat down against relatively creature less control decks.

Altar's Reap look really interesting considering the deck has zero draw and plays off the top. I would most likely put the Altar's Reap as a 2 of in the SB to pair with the playset of Aerial Volley in order to improve my Mono Blue Aggro matchup.

THE SPICE:2 Feed the Clan there is a ton of super aggro and sometimes gaining a surprise 10 out of now where is a recipe for success in any match.

LaikaRed on

4 years ago

Thornbow Archer is almost a 2/2 for 1 black. While costly, Eyeblight Massacre is on theme and takes care of token strategies as well as other tribals it also doesn't target so it gets around hexproof. Running something at least similar to Aerial Volley is also a good idea against flyers which the deck otherwise struggles with. Adding a sideboard for these more situational but useful cards is probably a good idea

Load more