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I was looking over things today and saw Encroaching Mycosynth and started thinking about planeswalkers ....but...

606.3. A player may activate a loyalty ability of a permanent they control any time they have priority and the stack is empty during a main phase of their turn, but only if no player has previously activated a loyalty ability of that permanent that turn.

Sometimes rules are really annoying xD This would mean, even if you have 6 loyalty abilities, only being able to use one on each of your turns.... Not worth it for the hoops. Funny though. Better just using artifacts and creatures where, like Endling, all it's abilities could be used every turn.

March 7, 2024 12:11 p.m. Edited.

Said on 9 To 10 …...

#2

Made some changes, hopefully I remember to update when I have the deck handy xD

Even before the changes though this deck does the thing you expect. Make lots and lots of mana and win with it. Actually kind of have to force the Maze's End win. Though I have done it once now! That was pretty satisfying to actually make happen. I'm 50/50 on Nine-Fingers Keene herself tbh. Like sometimes she's been real solid and swinging for basically free turn after turn in a game. Other games there was no point in playing her because I didn't have any good attacks with her. Menace just doesn't feel good by itself. Menace + another thing seems to be needed to make her consistently strong enough to attack with. Her other part of when you control so many gates you keep all the cards. That just isn't going to happen unless you are also right there with the Maze win too... She may get replaced in the future. Might even swap a color or two as I consider replacements. Would like to go for less popular land commanders if anyone happens to make suggestions. Of course the ward has been a huge upside of her's, she just does not get targeted. Even when I know people have the removal and want to. That 9 life has just been too steep. This is without a heavy lifegain deck at the table though.

March 1, 2024 12:16 p.m.

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Finished Decks 86
Prototype Decks 36
Drafts 0
Playing since Eighth Edition
Points 165
Avg. deck rating 19.66
T/O Rank 90
Helper Rank 168
Favorite formats Commander / EDH
Cards Added/Fixed 9
Joined 7 years