YouTube deck techs

Commander (EDH) forum

Posted on Nov. 10, 2019, 1:43 p.m. by ShutUpMokuba

Hello everyone,

I would like to know which yt channels do you like the most when it comes to commander deck techs.

My personal favorites are:

Commander's quarter= i think Mitch is probably the best deck builder on YouTube. His decks works great considering their super budget cost.

The Professor/tcc= I like most of his deck techs. They are pretty expensive sometimes but he also suggests deck techs more affordable.

Budget mtg decks: they are good at making budget decks but they often pick unpopular commanders and that doesn't help the channel to get more views.

Mtg goldfish: they know what they are doing. They have both budget and expensive decks.

Least favourite:

The command zone: i like game knights overall because their videos are entertaining. But i don't like them when it comes to suggest deck techs. Why? It's too easy to suggest 40$ cards. And when it comes to suggest budget alternatives they are not quite good. Here on tapped out there are decks that perform way better and are less expensive.

Jumbo commander: i hate to have to say it because the guy is a nice person but his decks doesn't look so powerful despite the price.

GhostChieftain says... #2

My favorite is cEDH_TV. He puts out a good variety of deck techs focused on performing well at a cEDH table. Some are budget, some are top tier lists, some are a different take on a powerful strategy. Even if you don't play competitively, it may be a good idea to look at his videos because he is very informative.

November 10, 2019 2:06 p.m.

ShutUpMokuba says... #3

TypicalTimmy they also have videos about deck techs. I was not talking about the decks they use in game knights. Also, when it comes to upgrade the pre cons i think that mtg goldfish do a much better job. Adding a talisman is not cool but it's cheap and usefull. Their idea of 10 cards in with a 25$ budget is cool on paper but the problem is that pre cons are pretty unfocused most of the times. So, with the same budget, you could buy less cool stuff but more cards to make the deck work better (which is other channels do and makes more sense in my humble opinion).

November 10, 2019 2:24 p.m.

GhostChieftain says... #4

Also TypicalTimmy jlk's athreos deck is good, but not quite competitive. Tendrils of agony is the closest thing he has to an alt win con other than a bunch of drain (i.e. nothing goes inf), only has 4 items of instant speed interaction, and despite having 28 apostles cmc is over 2.5. One could easily make that list much more dangerous by adding in razakats combo, bomberman combo, or both and replacing his spells higher than 3-4 cmc with lower cmc or higher impact spells.

In their own power ratings, competitive decks (for the most part) all can win by t6 pretty consistently while goldfishing, and I don't believe that this deck can do that.

November 10, 2019 2:24 p.m.

MagicalHacker says... #5

I have a deck tech for each commander deck I build for my commander gameplays. Here's an example: Deck Tech Video

Now, admittedly, I don't have a ton of disposable income to put into them, so I typically use less than a hundred bucks per deck... but I've had really good results with most of the decks in the past! Over half of all my decks win considerably more than 25% of all 4-player games. I even have 4 that win 75% of the time or more :O

November 10, 2019 4:52 p.m. Edited.

ShutUpMokuba says... #6

MagicalHacker i'll check out your channel.. But i won't talk of win rate because that depends on the meta

November 10, 2019 5:24 p.m.

GhostChieftain says... #7

MagicalHacker I wouldn't really advise advertising a win rate either given the wild variety of metas. That being said, I would personally be interested in taking a look at your decks that win 75% of the time. Over nearly a year of the same deck in a weekly 30ish player league mine is batting .500 (13-13-1 because our league takes breaks between seasons and I missed a few during seasons), and to me 75% of games is an absurd amount. Maybe you have some neat tech I am missing hidden in there

November 10, 2019 5:50 p.m.

MagicalHacker says... #8

ShutUpMokuba and GhostChieftain, I can definitely see where you are coming from, regarding how a metagame can influence what is a good deck and what is not. I try to reduce any influence from being in a specific meta by playing my commander decks on mtgo, where there is a lot of commander players. With so many people, the meta game is almost what you'd expect after looking at EDHREC.com, for better or worse. Currently, at dinner time on a Sunday afternoon, there is over 100 players playing in a multiplayer commander game. If you wanna look first at the decks that did the best (and I'm going to not include the two decks with a high win rate that included paradox engine), start by looking at seasons 9 and 16. For all my other seasons, I summarize the win rate for that commander deck in the last episode of each season. Hope that helps!

November 10, 2019 6:13 p.m.

RNR_Gaming says... #9

I like cedhtv. His accent takes some getting use to but he definitely has a good grasp on Cedh and his quality is improving as his channel grows. In the 99 has good content; even if they get rulings wrong sometimes they have excellent editing and set up. Lastly, even though they're not as active anymore Labortory maniacs is excellent. I'm more of a competetive player and like seeing what extreme a commander can be taken too; channels like tolerian academy, commander quarter and jumbo commander are for the more causal folk who just enjoy playing. I do hate it when those channels suggest cedh cards like Expropriate and bolster the price though. :(

November 10, 2019 6:52 p.m.

multimedia says... #10

I can't take Commander's Quarters so called budget decks seriously because he doesn't care about manabases.

He doesn't even include Command Tower in the decks he makes. He doesn't allocate any of budget for even some playable budget lands. Example is no Llanowar Wastes in his latest Glissa deck tech... He slaps manabases together. They're an afterthought compared to the rest of the deck. Which is maddening because it's difficult to get new players to care about manabases on a budget. The rest of the decks are well made for such a low budget, but what's the point if the manabase is a steaming pile...

I've learned more, got the most inspiration from, cEDH_TV's deck techs then any other deck tech producer on YouTube and I don't know even play cEDH.

November 10, 2019 7:56 p.m. Edited.

RNR_Gaming says... #11

I mean just slap a new player around in a tournment until they ask for help to get better. Though don't slap too hard and make em quit. I know cedhtv has a tappedout account I'd link it if I remembered it.

November 10, 2019 8:08 p.m.

I already linked it in my first post on this thread RNR_Gaming

November 10, 2019 8:11 p.m.

RNR_Gaming says... #13

Man running on like 3 hours of sleep and being on mobile I didnt even realised you did.

November 10, 2019 8:20 p.m.

RNR_Gaming says... #14

I agree with GhostChieftain you probably shouldn't advertise win rates. Metas are so vast and different store to store. Also, tournment data isn't really a thing for commander. At my store I dropped 2 matches in 6 months but won every tournment; I always came in 1st. so, my win percentage is 100% at my store. (They're paid tournments with a 10 dollar entry) However, this isn't a good indicator for the strength of my deck or me as a player because the sample size is only like 20ish people. Basically, average fish very small pond. Most of my matches played very similarly and I could guess my match ups and mulligan effectively because I knew what I needed to win. It would be best to see how they function in a bigger pool of people like mtgo though :) best of luck with the channel.

November 10, 2019 8:32 p.m.

MagicalHacker says... #15

RNR_Gaming, I totally agree that advertising win rates is not exactly super helpful. I honestly was doing it in case someone reading was interested in that kind of think. Also, thank you for the kind wishes :) I hope you get some sleep soon, sleep is good for you! I say that because I don't know how to tell you that I mentioned in my post that those percentages are from specifically multiplayer commander games played on mtgo.

So, to recap, of my 17 decks that were played in 4 or more multiplayer commander games on mtgo, about half of them got a win rate of 50% or more (significantly better than 25%, which is the expected value for an average deck). It probably doesn't mean much though.

November 10, 2019 9:17 p.m.

RNR_Gaming says... #16

You should also account for other peoples decks and skill level. If someone plays in multiple formats and takes a competetive approach to building a deck. Chances are they'll smash the casuals with just slightly upgraded precons. Theres a lot of factors and data collection that needs to be done to truly figure out formats. Edh probably shouldn't be that way though. If everyone played TnT itd make for boring games. Assuming that's the best deck...

November 10, 2019 10:22 p.m.

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