Magic Time Capsule

Shadows over Innistrad Block

Selesnya Humans

A deck based around a synergistic battlefield filled with monsters that beef each other up, making for quite a force to be reckoned with!

Creatures:

Crossroads Consecrator : A one drop 1/1 with the ability to tap to give an attacking human +1/+1.

Hamlet Captain : A situational human Lord, for one generic and a green Mana you get a 2/2 who gives a boost of +1/+1 to each human you control till end of turn when he attacks or blocks.

Inspiring Captain : A one turn human Lord, for three generic and a white Mana you get a 3/3 who gives a boost of +1/+1 till end of turn to each human you control.

Intrepid Provisioner : For three generic and a green Mana you get a 3/3 trampler whom gives +2/+2 to one human you control for the turn it enters the battlefield.

Stern Constable : A 1/1 for one white Mana with the ability to tap target creature for tapping him and discarding a card. Situational but a human nonetheless.

Town Gossipmonger   : A 1/1 for one white Mana with the ability to transform into a 2/3 by tapping an untapped creature you control and itself. The transformed Incited Rabble   must attack each turn if possible and can beef itself up +1/+0 for two generic Mana. You can repeat this effect.

Veteran Cathar : Our signpost uncommon, a 2/2 human soldier for one generic and one green Mana. Very strong activated ability for three generic and a white Mana to give target human double strike till end of turn.

Removal:

Clear Shot : For two generic and a green Mana you get to beef up a creature you control by +1/+1 and it deals damage equal to it's power to another target creature.

Puncturing Light : For one generic and a white Mana you destroy target attacking or blocking creature with 3 power or less. Useful early game to deal with threats and late game to get rid of chump blockers.

Enchantments:

Equestrian Skill : For three generic and a green Mana target enchanted creature gains +3/+3 and if it's a human it also gains trample.

Hope Against Hope : For two generic and a white Mana target enchanted creature gains +1/+1 for every creature you control and if it's a human it also gains first strike.

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Date added 6 years
Last updated 6 years
Exclude colors UBR
Legality

This deck is not Standard legal.

Rarity (main - side)

16 - 0 Uncommons

20 - 0 Commons

Cards 60
Avg. CMC 2.47
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