Goggles Land Destruction

Standard Kurremkarmerruk

SCORE: 13 | 30 COMMENTS | 4588 VIEWS | IN 10 FOLDERS


Adding Burn —March 24, 2016

I decided to add Seismic Rupture and take out Pulse of Murasa. The lifegain was great but it wasn't helping me remove creatures from my opponent's battlefield. With Seismic Rupture, I also lose my small ramps, but the payoff seems to be worth it.

Is there any reason you are playing Timber Gorge over Cinder Glade and Tranquil Expanse over Canopy Vista? I feel this deck could be pretty fun to play if most of your lands didn't enter tapped.

March 9, 2016 10:15 p.m.

Mostly it's because even though I actually have those cards, I have no idea where I put them! I'm getting pretty frustrated with all my tapped lands, too.

March 9, 2016 10:23 p.m.

Also have you considered World Breaker? I know he's kinda expensive (both CMC wise and Price).Other than that, +1 from me. Looking forward to see how the deck does.

March 9, 2016 10:32 p.m.

I was thinking about it, but it was the CMC that swayed me away from it. I own two copies. The next idea was to blink it with that white Eldrazi and then I thought it was getting too muddled. This deck is pretty straight forward the way it is.

I was just testing it against an Eldrazi Ramp and I realized the deck plays stronger with Pacifism and Silkwrap as side cards, not main. I keep going back and forth on whether to run Crumble to Dust in the main or keep them on the side. A lot of decks run nonbasic lands, mine included.

Oh, and thanks for the vote.

March 9, 2016 10:45 p.m. Edited.

I think Crumble to Dust is an amazing card for mainboard but I haven't played the deck as much as you have.

March 9, 2016 10:50 p.m.