Pit of Nightmares

Standard* Sagi007

SCORE: 2 | 11 COMMENTS | 908 VIEWS | IN 2 FOLDERS


update. —Nov. 3, 2014

Empty the Pits the card still sounds fun but its just way to slow.

Dig Through Time while later added just brings to much Delve we cant play Pits.

added in its place Prognostic Sphinx this is a true gem. when it lands it usually sticks.

This one remind me so much of Lone Revenant -1p +1t and flying. lacks buildin hexproof but for one card i dont need i get it too.

Now just to make space for a 2nd one.

korvtraktor says... #1

Trade out a couple Mountains for Temple of Epiphany 's

October 31, 2014 7:14 a.m.

LioAME3 says... #2

Hey saw your post about your manabase. It is pretty good, I would say. Like the previous comment stated try Temple of Epiphany or maybe Shivan Reef if you do not want that many tap lands. Maybe 2 Mana Confluence instead of 2 mountains and 2 or 3 izzet lands in place of 2 or 3 islands. Finally I would run Urborg, Tomb of Yawgmoth as a 1 of, just take out a swamp for it. Like the deck +1

October 31, 2014 7:51 a.m.

Sagi007 says... #3

ill try adding 2 temples. ill try to obtain a urborg since its one of the things i wanted to add but couldnt since i diddnt have it.

October 31, 2014 9:21 a.m.

bigpappyj says... #4

Maybe a couple Hero's Downfall to help murder things?

October 31, 2014 10:29 a.m.