ToolmasterOfBrainerd
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Is Grixis Control …...
#2
The biggest upside of collective brutality in my opinion is that it's relevant against decks that aren't burn. 'Target burn player loses' is a crappy use of precious sideboard spots. Any time you want more removal it can be brought in. It's not premium removal by any means but it does the job. I'd definitely bring it in vs mill, for example (apparently mill is now a competitive deck in modern?? What??)
February 23, 2021 3:44 a.m.
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Is Grixis Control …...
#3
Collective brutality is amazing vs burn. It does a lot on turn 2 in a game where turns matter. It also lets you turn extra lands and cards that aren't very good vs burn into very relevant effects.
Countersquall and Spell Snare and other cheap counterspells are also amazing.
Inquisition of Kozilek is also excellent.
You might not expect it, but one of the best cards in grixis vs burn is Tasigur, the Golden Fang . Getting the game to a place where the burn player is topdecking isn't too hard. Sealing the deal once you're there is essential, and that's where Tasigur shines.
February 22, 2021 6:13 p.m. Edited.
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Is Grixis Control …...
#4
I haven't played a game of modern since pre-covid. I will probably be jamming grixis something once I'm back.
A lot of the top decks in modern right now (looking at mtggoldfish) are soft to lightning bolt and fatal push. The biggest issue I see is that a lot of those decks can shrug off the first 2 or so removal spells and still get there. Unless you have something to 2-for-1 or generate a lot of value, you'll just peter out. Spirits, in particular, is very hard to beat with just removal spells. Something more is needed.
It looks like graveyard decks are at an all-time low, which means graveyard hate is down as well. Maybe Thought Scour + Tasigur is good still? Maybe that plays well with Kroxa too?
Snapcaster Mage + Kolaghan's Command will always be really good for generating card advantage. I just don't know if grixis can get its engine going quickly enough.
IMO the biggest problem I have had playing grixis over the years is deciding if I want to play on my turn or their turn. Modern counterspells have been disappointing forever. UW shells can work with the available counterspells so much better than Grixis. Without counterspells in grixis you're so vulnerable to the opponent's topdeck.
What about this:
- 4 Snapcaster Mage
- 3 Tasigur, the Golden Fang
- 3 Kroxa, Titan of Death's Hunger
- 3 Cryptic Command
- 3 Force of Negation is this necessary? I'm not sure.
- 3 Drown in the Loch
- 3 Kolaghan's Command
- 2 Fatal Push
- 4 Lightning Bolt
- 4 Thought Scour
- 4 Serum Visions
- 22 lands (8 fetch, 5 shock, 4 basics, 5 misc depending on testing)
- 2 something else. Dunno. I haven't looked at the new set at all so I'm sure there are cards I just don't know about. Thoughtseize might also deserve a spot somewhere. I could see cutting Force to fit Thoughtseize and another Kroxa.
February 22, 2021 1:10 a.m.
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Legacy - Stoneblade, Modern - Delver, Modern - Midrange, Modern - Tempo, Modern - UBR (Grixis)
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Said on Is Grixis Control …...
#1Icbrgr It is not true that 'anything grixis can do UWx can to better'. Grixis has access to much faster win conditions than UWx. Bolts + Snapcaster Mage is a decent way to close the game. Tasigur is great for closing games. The other 'good' wincons for grixis close the game much more quickly than UWx. Kolghan's Command is also one heck of a card, and Snapcaster Mage + K-Command is one of the most synergistic combos in magic. Grixis can also play a much more proactive game than UWx; hand disruption helps with this.
That said, closing games quickly is not a very valuable thing in modern, unfortunately. UWx plays the long game better than grixis hands-down, which lines up better against the modern meta of the last few years.
February 25, 2021 12:11 a.m.