Scars-Innistrad-M12 Big Red

Modern Rhadamanthus

SCORE: 28 | 63 COMMENTS | 7857 VIEWS | IN 4 FOLDERS


Hopefully Improving —March 6, 2012

I had some experiences at a recent FNM that showed me the weaknesses I have against UB Zombies and Birthing Pod. I've changed up the sideboard a bit and also replaced Incinerate with Volt Charge. I'm looking forward to the next chance I get to play.

Minousmancer says... #1

I've really been looking at your deck, a lot a few minutes every time someone comments and I have come to the conclusion that 4xVolt ChargeMTG Card: Volt Charge would be so much better for this deck than the 4xIncinerateMTG Card: Incinerates that you have now they would pump up both your Sphere of the SunsMTG Card: Sphere of the Suns' and the Shrine of Burning RageMTG Card: Shrine of Burning Rage's.

March 5, 2012 12:56 a.m.

choasxx999 says... #2

Another consideration is Brimstone VolleyMTG Card: Brimstone Volley in place of the IncinerateMTG Card: Incinerates. Personally, I would run 2 Volley, 2 Charge. Also, what are the Kessig Wolf RunMTG Card: Kessig Wolf Run's for?

Good deck, +1.

March 5, 2012 6:01 p.m.

choasxx999 says... #3

Also, hardly anyone plays Mono-Red anymore, so Vulshok RefugeeMTG Card: Vulshok Refugee isn't that great in a sideboard. Maybe exchange them for 2 CombustMTG Card: Combust and 2 Grafdigger's CageMTG Card: Grafdigger's Cage?

March 5, 2012 6:04 p.m.

Rhadamanthus says... #4

Since casting Volt ChargeMTG Card: Volt Charge with a Shrine ready is technically always worth 5 damage, I think I'll just go with a set when I sit down to update this.

Kessig Wolf RunMTG Card: Kessig Wolf Run is for the late game, after everything is under control, when I can go ahead and get the game finished with a few swings from an 8/4 animated Mountain.

I know there was one other mono-red deck at Game Day, and I saw at least 2 at the last FNM, so Vulshok RefugeeMTG Card: Vulshok Refugee is going to stay for now, especially because once I learn how to sideboard this deck properly it might also end up being useful against Wolf Run Ramp.

Thanks for the comments, man. I appreciate it.

March 5, 2012 8:23 p.m.

choasxx999 says... #5

That makes sense. I still think that Grafdigger's CageMTG Card: Grafdigger's Cage would be really good, I just don't know what to take out.

March 5, 2012 8:29 p.m.

Rhadamanthus says... #6

If I played the Cage, it would probably be in place of Surgical ExtractionMTG Card: Surgical Extraction, but being able to see the opponent's hand turned out to be super important in one round at the last FNM I went to, so I don't know either.

March 5, 2012 8:33 p.m.