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Red Deck Wins on Penny Dreadful. Wants to curve out beaters, many with haste, and hopefully win by turn 4-5. The turn 4 Hellrider often means the end for our opponent and is why I made the deck. I play 8 werewolves at 1 cmc, hoping that they flip on opponent's turn when played 1st turn. Added instant speed removal spells to help flip our werewolves, kill problematic creatures and a gaining a bit of reach.

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