Instant (4)

Enchantment (4)

Creature (6)


The goal of this deck is to start off with Training Grounds and start the Pack Rat factory. If all of my Pack Rats are swept or bounced, I have a backup plan.

Instead of discarding useless junk (lands, etc.) I will be discarding Reanimator pieces. Reanimating a dead Pack Rat or a Griselbrand to help me draw into a new one will help me recover from any sweepers, bounces, etc.

In addition to the main game plan, I have a lot of specific answers in my colors to certain decks in the Modern meta (Regress for a cheap Affinity hate, Hushwing Gryff for Splinter Twin combo), which can be used for their normal purpose, or discarded to fuel Pack Rat!

I feel that this build in particular will make Pack Rat highly playable in Modern, and might push it into a Tier deck status if done correctly.

P.S, If you would like to recommend a card, please check the maybeboard to be sure I haven't already considered it. If it's not there, feel free to comment! If it is, please post your argument as to why I should include it, and what I should include it over.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 9 years
Last updated 9 years
Legality

This deck is not Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

8 - 0 Rares

4 - 0 Uncommons

8 - 0 Commons

Cards 22
Avg. CMC 3.27
Tokens Copy Clone
Votes
Ignored suggestions
Shared with
Views