Vault 11: Voter's Dilemma

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vault 11: Voter's Dilemma

Enchantment — Saga

(As this Saga enters the battlefield and after your draw step, put a lore counter on it and activate and/or enable the ability of tied to the required number of counters. Sacrifice it after you put the XNAME lore counter on it.)

— For each opponent, you create a 1/1 white Human Soldier creature token.

, — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

_AoxomoxoA_ on Veni, Vidi, Vici

1 year ago

08/11/2024 Revisions

-1 Heroic Reinforcements: Essentially paying 4 mana to generate 2 soldier tokens and buff my board. I already have plenty of better ways to do both things.

-1 Isolated Chapel: Swapped for Vault of Champions which in Commander is going to always enter untapped

-1 Marshal's Anthem: 4 mana to give my creatures +1/+1, and only sometimes is it worth it to return a creature for an extra 2 mana. Other cards already have the secondary ability, but better.

-1 Vault 11: Voter's Dilemma: Burned in the ass too many times by this card. My playgroup typically plays politics against my favor when this is played and I always end up losing a creature without stabilizing the board.

-1 Legate Lanius, Caesar's Ace: 0 support for this card in the rest of the deck

+1 Eldrazi Monument: Ideally, I have tokens to sacrifice without worrying about my board state, and giving creatures +1/+1 and flying to get over big walls

+1 Mana Crypt: No brainer, no explanation needed

+1 Purphoros, God of the Forge: Generating tons of tokens = profit

+1 Roaming Throne: Great for tribal decks, my triggered Caesar + Roaming Throne + Isshin = Machine Gun of Sadness

+1 Vault of Champions: Strictly Better Isolated Chapel in Commander