Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Fell
Sorcery
Destroy target creature.
LampeShades on
CJ's arena
11 months ago
I think You Find a Cursed Idol is more of a sideboard card, which could free up 4 slots in the main deck =
+1 Fell or other removal
+2 Stony Strength - this card makes your 5 power creatures into 6 power, to help trigger Intrepid Outlander. Then you could turn 2 Sylvan Shepherd into 2 more Intrepid Outlander.
~~~~~~~~~~
Biggest thing that sticks out is there is not much to do on turn 1.
BioProfDude on
Standard Golgari Gotcha
1 year ago
Bookrook oof, I just realized that Fell is a sorcery. Hard pass-- I'd much rather have instant speed. I like the flexibility of casting removal during my opponent's turn to force them to use mana (if they respond) and have less mana available on my turn.
Bookrook on I need help creating a …
1 year ago
Cool deck! I feel like a few copies of traditional control spells might find a place in here, like Fell,Go for the Throat, and Memory Deluge. I would take out the Shadow of Doubt and bring in a copy of Ashiok, Dream Render, as it is continuous and serves as graveyard hate. A finisher might be nice like Hullbreaker Horror to push through your infect spells and generally wreak havoc.
Leo_Nekozuki on
Ratricide
1 year ago
Indeed I am, GrimlockVIII! Thank you very much! :3 Ever since I gave them shot around the time Wilds of Eldraine came out, I've been slowly developing a better appreciation for them! X3 Plus I, too, can't deny how potent Vren can be whenever I unalive an opponent's creature! :P
Thanks for all the suggestions on my deck! Means a whole lot! :D Gave them all a run-through in MTGA through a few battled against Sparky, and I must admit... Those are some solid strats! You may very well have helped make my deck more aggressive if not tricky! After trying them out, I'm loving Bitter Triumph for its discard cost especially! I only went with Fell at first 'cause of the theme with the current set. lol But I agree that Instants are more reliable in that sense!
I'm already loving Mindwhisker and his ability to debuff the opponent's creatures' power by -1! Great synergy there once I get Threshold active!
If anything, I was only reluctant on Undercity Sewers 'cause A) I only had one copy of it before your suggestions, and B) I've been convinced by someone else to employ damage-self lands as they don't appear tapped right away. Plus I'm trying to be cautious of how many Rare Wildcards I have to spend in general. But since I had five up till now, I figured I may as well use them if that tapped land card would help me. :P lol
Also real talk, that's the first time I've ever used both Evolving Wilds in any deck, let alone Escape Tunnel! >w<
Thank you so much for your help, Grim! :3 Here's hoping my Rats will prove even more malicious and tenacious now! ^w^
| Have (0) | |
| Want (1) | beesaurs |




