Flowstone Embrace

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Flowstone Embrace

Enchantment — Aura

Enchant creature

Tap: Enchanted creature gets +2/-2 until end of turn.

Caerwyn on How come we don't have …

1 year ago

I think the answer is simply “Enchantments* don’t have activated abilities with as a cost”, whereas Lands do. Urza’s Saga does not technically have a cost on the card itself - it confers that ability after the fact, and conferring abilities with a is something Enchantments do with some abundance.

*Other than three fringe examples (Flowstone Embrace, Second Wind, and Witch's Mist) from Future Sight, a set which purposefully was showing things Wizards could do, but did not really want to, so it does not have much precedential value.

Tzefick on None

3 years ago

I really like the Shadowborn Apostle concept, so count me interested.

However Enchantments don't tap, with the experimental exception of Flowstone Embrace . I think it wont matter if you remove the tap cost. Pulling out multiple demons already seems very unlikely.

Now, to look at the strength of this card. What does this do better than Shadowborn Apostle ? It just requires creatures and not specifically Apostles to work, which means you can fuel it with tokens. However it costs 4 MV as initial investment and either 5+ turns of sacrificing or 10 MV in costs + 5 creatures to get 5 summoning counters to summon a Demon of MV 5 or less (as most Demons are MV 5+ and a few below which we generally don't care to fetch.)

It would seem this is largely inefficient at summoning Demons. And when you have, you still need to worry about the upkeep sacrifice. Shadowborn Apostle s have the benefit of fetching any Demon regardless of cost, and they are redundant (so you can easily replace them). They are also quite cheap mana-wise, only costing 7 black pips to fetch a Demon, given you have them in hand. The Apostles being redundant and being creatures you can also utilize a slew of cards that synergizes very well with the plan - like Remembrance , Secret Salvage , Immortal Servitude .

I feel like if this is supposed to work instead or in tandem with Apostles, you should make it stronger than it is. As it is, it is very slow and not very powerful in terms of cheating costs.

just an idea Show

asasinater13 on From 75 To 1

8 years ago

future sight is not a good example of what should be done, yes enchantments can be tapped. No they should not have abilities that cause them to tap as an ability. It causes an issue between what is and enchantment vs artifact mechanically. I can say this from personal experience buying random future sight packs and being confused by Flowstone Embrace as a beginner. This is an important distinction to have.

Unforgivn_II on From 75 To 1

8 years ago

Enchantments can tap. Flowstone Embrace

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