Opportunistic Dragon

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Opportunistic Dragon

Creature — Dragon

Flying

When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

NeonEndymion on

3 years ago

I think that might be my starting point, too; Opportunistic Dragon and Gadrak do play nicely together, and both alongside Korvold, though, so it'll definitely require some playtesting to figure out what's in/out.

Vlasiax on

3 years ago

Actually I don't feel Opportunistic Dragon much... Maybe I haven't yet seen it really shine but I feel like this would be the very first one to replace in my build.

Vlasiax on

4 years ago

Yeah, all Bladewings look great (just forget that old Bladewing the Risen art exists xD). With Opportunistic Dragon that's what I've thought since we can't use stolen rocks or (Human) dorks for ourselves hence why Korvold munching them away makes so much sense.

And for graveyard hate, maybe Soul-Guide Lantern is a better option just because of lower CMC so it won't disrupt our primary (and mana hungry) game plan. But overall I might just put it in a "Sideboard/Meta call" category in my build.

Anyway, thanks for your opinion and fast response :)

NeonEndymion on

4 years ago

I hear you, for sure . . . unfortunately, the power creep in my local meta just means that value engines/combo decks tend to win faster/more reliably.

Mudslide would be good if we went away from the dork plan, gave our dorks flying via an anthem effect, and/or went into rock-only ramp. Bloom Tender and Faeburrow Elder are usually so necessary and so good here, though, that I wouldn't make that exact shift but wonder if there's an angle we aren't seeing in re a stax package.

Though if anything, I would look to have more stack-based interaction in the build, and that's even less fun to me here vs cutting the overall dragon count, which was already a bit painful (emotionally).

And if we're looking at graveyard hate, it should probably be asymmetrical—so WotS Ashiok? Soul-Guide Lantern?

So far I'm happy with Opportunistic Dragon and Verix Bladewing, but only as they are early-game durdle pieces with potential payoffs later in the game. There's also upside with Opportunistic Dragon in that you can munch whatever you name (humans are also very much a thing you see!) w/ Korvold, Fae-Cursed King, who is increasingly a primary tutor target for me.

Verix Bladewing isn't great, but sometimes rebuilding your board for cheap or even just getting a vanilla on-tribe body out early does do work. It might be a pet card for me, fair warning, as I like the flexibility but also the art on both the card and the token. So I might be overly self-justifying its continued inclusion (along with the need to push the overall CMC down lower).

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