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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Valor Made Real
Instant
Target creature can block any number of creatures this turn.
Niko9 on What I Learned About This …
2 years ago
Ha, happens to everyone from time to time, I'm sure : ) A while back I had started making a deck with the original Kami samurais and infinite block cards like Blaze of Glory and Valor Made Real because I thought that bushido gave your creature a bonus for each creature it blocked. The idea was that Sensei Golden-Tail or Araba Mothrider would get +1 for each block and could wall decks going wide. Heh, I play against decks going wide a lot : ) But, sadly, it doesn't work that way, and my dream of actually using bushido effectively was squashed, wholly : )
Niko9 on I'm either crazy Aura genius!
2 years ago
Nice deck! I love a good aura deck. It just feels very old school magic goodness, you know?
I can think of a few things from my white deck that may or may not help. Up to you, but I figured I'd mention.
Sejiri Shelter Flip is a great MDFC that can take a land slot. It can save you creatures in a pinch or power through that Serra Avatar for a KO.
Blaze of Glory effects can be really funny/oddly powerful with protection and umbras. Things like Entangler Valor Made Real Guardian of the Gateless Give No Ground Palace Guard I kind of love valor made real. You don't always end up playing it, but when you do, it's a huge surprise. And you can even throw it on an opponent's creature if it seems like it will swing something big. One of my favs is to Darksteel Mutation one of my creatures if I don't need it for removal and then put an Entangler on it : )
Sevinne's Reclamation can get you back some of your auras and most important, it can get back Prison Term Darksteel Mutation and other removal enchantments back, which can really be powerful.
Cast Out is a little expensive, but it's really nice that it can hit a variety of things at instant speed. Exiling things to break up combos can be really useful. And cycling is kinda nice sometimes.
Might think of some other ones. My decks are packed up right now, but that's what I could think up off the top of my head. Not sure if it helps or not, but just throwing some ideas : )
Oh and Moon-Blessed Cleric gives you a tutor and a decent body to put auras on. Every time I play her I feel like she's way better than I thought she'd be.
Hobbes_says_Hi on Souls of the Faultless PDH
2 years ago
Do you have Valor Made Real in here? That would be my biggest suggestion
Crow_Umbra on
4 years ago
An old favorite interaction of mine is Cathedral Membrane + Valor Made Real
king-saproling on Brimaz Soldier Anthem
4 years ago
Looks very solid! You might like these:
- Dolmen Gate - Protects your 1/1s that come in swingin.
- Reconnaissance - same as dolmen gate, but also gives "vigilance" to all your dudes.
- Skullclamp - probably the stronkest draw engine you could have here.
- Commander's Insignia - heard you like anthems.
- King of the Pride
- Godsend - makes your general not only a fearsome attacker but a fearsome blocker as well
- Angel's Trumpet - encourages everyone to attack, which speeds up your game plan if they attack each other or allows you to generate tokens via Brimaz if they attack you. Also works very nicely with Darien
- Entangler - turns Brimaz into a super-blocker. He'll make a token for each dude blocked!
- Valor Made Real
- Militia's Pride
- Celestial Crusader
- Crusade
- Goldnight Commander
- Valor in Akros
carpecanum on Morophon Insect Tribal
4 years ago
Saber Ants . That and Hornet Nest work well with cards like Simulacrum , Give No Ground and Valor Made Real . They give you a huge creature advantage after a Blasphemous Act or Star of Extinction .
wyzeman on
4 years ago
It's a control deck. Use few creature at the time, no more that you can protect from wrath with Eight-and-a-Half-Tails and other protection card. Use Wraths and removal frequently to keep the board clean. Use card like Entangler or Valor Made Real on Beloved Chaplain , Wall of Nets or Eight-and-a-Half-Tails so you can use one creature as universal blockers. Some other are hard to block like Archon of Justice or False Prophet because of the trade of. For the victory you can slowly "vultron" on Eight-and-a-Half-Tails or Beloved Chaplain
PrismMTG on Dude stop!
5 years ago
(Sry I accidentally hit post on the last comment). I'm not done.
You have no threat of reuse. Most control deck at the very least have Snapcaster Mage or the new Mission Briefing . The power to recast any spell in your graveyard is sooo powerful im not even going to explain. It would take too long. Long story short, you need some. I'm thinking you could drop Vapor Snag for a playset of Snapcaster Mage / Mission Briefing .
You need to rethink your threats and creature count. Guile is fine, but have only one copy doesn't really work. Creating a blockade has always been secondary to control deck. I think you should drop AEtherling and both Detention Sphere for 3 copies of Torrential Gearhulk . Gearhulk gives you better control, a free spell and is just better in general.
Your removal is also EXTREMELY expensive. Particularly, Blessed Light . Path to Exile is probably the best modern-legal removal in the game. My thought are get rid of Blessed Light and Bring to Trial for a playset of it.
Again, creatures don't matter. Which makes Valor Made Real COMPLETELY useless. I'm thinking get rid of that and have 3x copies of Guile .
Suggestions in total: Snapcaster Mage
Have (1) | reikitavi |
Want (1) | Crashington |