Crypt Incursion is your best friend, as it deals it basically resets the clock for most decks that attempt to race you.
Your best card is Archive Trap , its eqivalent of a burn spell that deals 5 damage. Its so good that it would be a good idea to run a full playset of Field of Ruin to enable it (its search is not a "may" ability).
And of course its worth to run stuff that allows you to flash bsck key cards, be it
or whatdver elsd you like.
Not to mention tutor effects, Trapmaker's Snare , or Scheming Symmetry - the latter being particularly brutal when followed up by mill (you need to cast it during your upkeep before you draw that turn), as it will mill the card your opponent would get.
September 1, 2019 6:24 a.m.
Check out my deck, and the comments in it, might give you some ideas.