Curse of Time
Casual
SCORE: 36 | 16 COMMENTS | 4987 VIEWS | IN 15 FOLDERS
Speedy, speedy —Sept. 12, 2012
After adding Dark Rituals the deck is more smooth than ever. I can drop Curse of the Cabal in turn two if he ramps like crazy. Panoptic Mirror can be popped in turn three with a spare mana for Innocent Blood to be imprinted.
It has been suggested, that I focus more on damage output, but as deck runs now it has plenty. The Panoptic Mirror will copy Temporal Extortion whenever possible and make my opponent loose 10 life in the first go - after all, unlimited turns for me is not in his favour. The Sorin's Vengeance will finish the job. I add one Corrupt in case I face a life gaining deck.
The bad stuff: Playing multiplayer will paint a big fat target on your life total when your opponents realise that you can get unlimited turns. It's very funny though to hear them squabble about who should pay half their life to cancel Temporal Extortion. Curse of the Cabal becomes much more threatening in multiplayer as each opponent knows not to overextend while it is suspended.
Haha thanks man:) The big idea was to make a deck that makes my opponent want to quit:P
August 31, 2012 3:17 p.m.
heyrobniceshot says... #3
If you aren't playing to a certain block limitation Demonic Tutor could be better.
September 2, 2012 4:45 p.m.
Thank you all very much for the +1's :) Greatly appreciated - but some suggestions would be just as appreciated:)
September 5, 2012 3:12 p.m.
I love the decks control potencial, ideal for 4-player games. I lack the dmg output tho. I would suggest Corrupt or two, that u can find by Diabolic Tutor or Demonic Tutor to end opponents suffering :)
shoeface33 says... #1
this is absolutely disgusting :P +1 from me
August 30, 2012 6:52 a.m.