I have seen some pretty good Animar, Soul of Elements decks around, in my playgroup and here on this website, but one thing is... they were all optimized combo decks... THe purpose of this deck will still be to be a combo, but I want it to be a little weaker and more 'fun' than an optimized combo deck... Here comes morph!

The idea is quite simple: using your commander's ability to reduce the casting cost of creatures, we will cheat a lot of morph creatures into play, getting a huge commander to kill with commander damage (reminder: 21 damage on a single player with your commander) and an army of unknown creatures for our opponents to deal with.

The first (and most important) part of the combo are 'play from the top' cards. 4 of them can actually let you cast creatures from the top of your library: Future Sight , Magus of the Future, Garruk's Horde and the all new Vizier of the Menagerie. This will allow you to play morph creatures from the top of your library for free, given that Animar, Soul of Elements is in play and has 3 or more counters on him. For sure, now your opponents wil know what creatures you have on board, but they will need to have a very good memory, since your are allowed to move them around freely. They will still have a hard time remembering which one is which and what to remove/block. It will still make for very fun mind games.

The second part of the combo are the other 'play from the top' cards, but that are not only restricted to creatures. What this will do is that it will help you getting a much more consistent combo, removing non-creature cards from the top of your library. This package consists of Courser of Kruphix, Oracle of Mul Daya and Melek, Izzet Paragon. Even if they are not all the best, they will let you do some pretty cool things while helping you removing non-creatures from the top of your library for your combo turn.

Next we will have morph creatures themselves. They will be divided into many categories, based on their morph cost. Also, I have to point out that when calculating the mana curve of the deck, we should care about the morph cost of the creatures, not the mana cost, since we will almost never hardcast them. So, we have:

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Date added 7 years
Last updated 7 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

5 - 0 Rares

6 - 0 Uncommons

3 - 0 Commons

Cards 16
Avg. CMC 3.75
Tokens Morph 2/2 C
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