Clan Guildmage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Clan Guildmage

Creature — Human Shaman

, : Target creature can't block this turn.

, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's a land.

Sedohr on Rioting against Humans

4 years ago

The Clan Guildmage is a good card with those activated abilities, but it unfortunately crosses some barriers for this specific deck. Thematically I wanted to keep the deck clear of any Humans, but kept it just to actual creature types (Domri is a human right?). So from there I wanted to pivot the deck around cards that can leverage this restriction such as Grumgully, the Generous and Barge In .

At this point I think we may have peaked or nearly peaked the deck composition based on the requirements. It is a budget deck, maybe to the point it's even "cheap" for a budget deck at around $40 when overestimating costs a bit (even less if I dropped that Skarrgan Hellkite out since that is around 3-4 bucks). It uses a lot of creature with Riot naturally, and has multiple ways to add more riot stacks from Rhythm of the Wild and Domri, Chaos Bringer . It only uses cards that are currently standard legal, although when the sets rotate I'm not sure if I'll try to keep it standard legal or just keep it a ELD standard deck. Lastly there are no "Human" creature types (Rioting Against Humans was the name of the deck for a reason haha).

From this point I might be able to move a few cards around here and there to try and squeeze more power out of the deck, but I'm pretty happy with the results so far. It's cheap, and it runs a decent winrate playing casual (40%-50% estimate). I'm yearning to get myself a more powerful Gruul deck setup, removing my restrictions such as allowing humans and not trying to focus on Riot. I have a decent amount of Modern legal cards, but not a ton since I stopped playing for almost a decade until recently. I might work on a paper Gruul deck to leverage the Modern cards I have, and then another that is Standard for Arena play. Either way, there will be another Gruul deck in my profile in the near future haha.

ScionsStillLive on Rioting against Humans

4 years ago

Clan Guildmage has really been helping me in Arena with my Gruul deck, usually by making a creature not able to block but sometimes blitzing the opponent with 4/4 lands.

Gidgetimer on Sylvan awakening on a land …

4 years ago

In case it wasn't clear, the man-land scenario was meant to cover all spells and abilities with a defined end like Animate Land , Balduvian Conjurer , Clan Guildmage etc.

Skyler1776 on Gruul Inferno

4 years ago

Thanks for the input StensiaGameKeeper! I added in 4 Clan Guildmage

stensiagamekeeper on Gruul Inferno

4 years ago

Clan Guildmage is a 2 drop that's on theme despite being pretty sub par. Not completely sure but i think Lightning Strike cycles out but they are easily replaceable.