|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Common|
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Creature — Badger
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Charging Badger Discussion
1 month ago
If you fail to ramp early with this deck, you will be left with expensive to cast spells stuck in your hand most of the time.
Then try to find a strong or unique (and fun) theme to emphasize on as the main Win condition. How about adding Omnath, Locus of Mana for a start?
4 months ago
Myself personally no.
5 months ago
Blossoming Defense: a pump spell that tricks your opponent into wasting a removal spell. Predator's Strike: a pump spell that makes any 1/1 hexproof into a 4/4 trample hexproof. Fistful of Force: +2/+2 first, then reveal scry, if you higher cmc, another +2/+2 & trample. this also helps you set up for miracles.
And, since this is an aggressive strategy, may I recommend Fog. since you will attacking each turn, stopping his assault would definitely give you a turn advantage.
also, you seem to be going all pump, but a card like Rancor would be very effective. especially if, somehow, your opponent was able to get rid of your creature.
I hope that this comment can help you in your future builds.
5 months ago
Obelisk is such a nice addition! This reminds me of when I brought a Charging Badger build to Modern
6 months ago
I am trying to put together a deck that is mostly Charging Badger. Any suggestions to make it fun and semi consistent.
The decklist would be like 25 badger, 22 land (with Evolving Wilds) and some extra space or just more badgers. I feel I need a draw engine of some sort though.
Thanks and Happy Hunting.
8 months ago
hardhitta71194, thank you so much :D he would be cool to have in there for that extra punch. Maybe Charging Badger could have a spot? Anyways, I figured 4xrancor would give me the nevessary trample, but it might be a tad on the light side?