protection from color, to what extent?
Asked by Shyachi33 14 years ago
if i have a creature with protection from color/colors obviously other creatures can't dmg it in combat, but how about affects? or enchantments? if an opponent tries to Mind Control it is it protected for it if it has protection from blue? and how about global enchantments? like Ghostly Prison ? would my creature be unaffected from it's ability if i have protection from white?
simplest answer is D.E.B.T.
Protection = Protection from Damage, Enchant/Equip, Block and Target from [color, type, etc]
but the long answer is:
702.14b A permanent or player with protection can't be targeted by spells with the stated quality and can't be targeted by abilities from a source with the stated quality.
702.14c A permanent or player with protection can't be enchanted by Auras that have the stated quality. Such Auras attached to the permanent or player with protection will be put into their owners' graveyards as a state-based action. (See rule 704, "State-Based Actions.")
702.14d A permanent with protection can't be equipped by Equipment that have the stated quality or fortified by Fortifications that have the stated quality. Such Equipment or Fortifications become unattached from that permanent as a state-based action, but remain on the battlefield. (See rule 704, "State-Based Actions.")
702.14e Any damage that would be dealt by sources that have the stated quality to a permanent or player with protection is prevented.
702.14f Attacking creatures with protection can't be blocked by creatures that have the stated quality.
702.14g "Protection from [quality A] and from [quality B]" is shorthand for "protection from [quality A]" and "protection from [quality B]"; it behaves as two separate protection abilities. If an effect causes an object with such an ability to lose protection from [quality A], for example, that object would still have protection from [quality B].
702.14h "Protection from all [characteristic]" is shorthand for "protection from [quality A]," "protection from [quality B]," and so on for each possible quality the listed characteristic could have; it behaves as multiple separate protection abilities. If an effect causes an object with such an ability to lose protection from [quality A], for example, that object would still have protection from [quality B], [quality C], and so on.
702.14i "Protection from everything" is a variant of the protection ability. A permanent with protection from everything has protection from each object regardless of that object's characteristic values. Such a permanent can't be targeted by spells or abilities, enchanted by Auras, equipped by Equipment, fortified by Fortifications, or blocked by creatures, and all damage that would be dealt to it is prevented.
February 4, 2011 3:33 p.m.
Shyachi, When you see protection, thing of DEBT
can't be Damaged by those things
can't be Enchanted/equipped by those things
can't be Blocked by those things
can't be Targeted by those things.
hope that helps!
February 4, 2011 3:35 p.m.
global effects like Day of Judgment or Ghostly Prison don't fall into the D.E.B.T. categories and are not subject to protection. since they do not target or do damage.
February 4, 2011 3:39 p.m.
Aye, Happy_Primes is spot on.
Rule 702.14 is quite direct when it comes to protection. In essence, something that is protected from a "quality" (being a color, card type, subtype, supertype or any characteristic value) cannot be Targeted by something having that quality, any damage that would be dealt to something protected from that quality is prevented and any creatures having that quality cannot block a creature with protection from that quality
Your Mind Control example.
Say you have a great-sable-stag in play and your oponent attempts to play Mind Control , the spell will hit the stack and when protection checks, as a static ability, it will negate the effect sending the Mind Control to the graveyard without effect. Or 'Fizziling' the spell.
February 4, 2011 3:46 p.m.
wow well - you all got to it quick :D
D.E.B.T is the best method of looking at it, simple and easy to remember.
February 4, 2011 3:48 p.m.
ok but what about mutilate since it doesnt damage or target. does the creature still recieve the -1/-1 counters? say you wanted to deal with Progenitus and you had 14 swamps in mana pool would he get sent to graveyard? if not how do you deal with such a card?
March 10, 2015 12:59 a.m.
-1/-1 counters from a card like Black Sun's Zenith do affect creatures with protection from black, since the spell does not target those creatures nor damages them. Same for Infect, Drown in Sorrow, Languish, etc.
What you cannot do is to Disfigure a creature with protection from black, since you would be targeting it. Neither Dead Weight, since enchanting a creature requires targeting it. If the creature is already enchanted before gaining protection from black, the enchant falls off and is put into graveyard.
It's worth clarifying that you CAN also Proliferate, since it doesn't target permanents. Let's say your Vodalian Zombie has a -1/-1 counter on it, and an opponent activates Plaguemaw Beast ability; he could put another counter and it would die.
Happy_Primes says... #1
Protection means four specific things.
Can't be damaged by [quality] Can't be equipped or enchanted by [quality] Can't be blocked by blocked by [quality] Can't be targeted by [quality]
If your mind controlled creature gains protection from blue, the can't be enchanted part kicks in, and the mind control falls off.
Ghostly Prison however, neither blocks, damages, enchants, or targets the prot-white creature, instead it creates a rule which requires you to pay for attacking creatures. So prot-white wont help in that situation.
Similarly, Wrath of God effects ignore protection as well, as they don't damage or target, they just destroy.
February 4, 2011 3:31 p.m.