Medomai the Ageless

General forum

Posted on Aug. 30, 2013, 4:03 a.m. by IAmKingTony

Image is a mockup, card is legit otherwise. Confirmed by MTGS mods.

Combine with Aurelia, the Warleader and/or Strionic Resonator for lots and lots of turns in a row.

IAmKingTony says... #2

EDIT: It's a 3/4, not a 4/4!

August 30, 2013 4:06 a.m.

ItchiUchiha117 says... #3

Double Strike makes for fun times (yours, of course) as well.

August 30, 2013 4:08 a.m.

Panda213 says... #4

Going directly into my edh deck! This guy out with a leveled Lighthouse Chronologist and Aurelia, the Warleader would be insane!!

August 30, 2013 8:13 a.m.

SharuumNyan says... #5

This + Strionic Resonator in standard. Two extra turns!

August 30, 2013 8:46 a.m.

drakanar says... #6

Move over AEtherling , I think control just got a new 6 drop...

August 30, 2013 9:05 a.m.

SharuumNyan says... #7

I'm assuming that the wording "Medomai can't attack on extra turns" applies to any Medomai. For example, you attack with a Medomai, and then during your second main play a new Medomai, so now you have an untapped Medomai because of the new legendary rule. That new one wouldn't be able to attack on extra turns either...right?

August 30, 2013 9:13 a.m.

quadspell1 says... #8

Cool card, but I don't think it will replace AEtherling , AEtherling is immune to almost all removal and can be unblockable.

August 30, 2013 9:26 a.m.

Chubbub says... #9

@SharuumNyan, you're correct. It's still an extra turn, regardless of which Medomai caused it. Even if you had an extra off off something completely separate, such as Temporal Mastery , any Medomai would still not be able to attack.

August 30, 2013 9:31 a.m.

IAmKingTony says... #10

if this had double strike and you had.both Aurelia and Resonator, you could get 8 combat steps in a row lol

August 30, 2013 9:46 a.m.

crystalizeq says... #11

This card is really interesting. I have yet to decide whether or not I feel that this card is really good. My only concern is with Wizards slowing down the format in Theros, that this card will dominate because it is used about the same time that many other cards are used.

August 30, 2013 10:27 a.m.

Panda213 says... #12

@IAmKingTony, I love that!!

Medomai bonded with Silverblade Paladin or even using a Boros Charm , use the Strionic Resonator on medomai for four turns and Aurelia, the Warleader gives you an extra combat on each of those turns. It doesn't look like the easiest thing to pull off but not impossible and all of this will be in standard... damn.

August 30, 2013 10:55 a.m.

Rayenous says... #13

Medomai + Fireshrieker + Aurelia, the Warleader + a few Strionic Resonator s....

How's 6-7 Extra turns work for you?

And since you're in RUW.... throw in Ral Zarek . Just when you're running out of turns (though you should have won by then), he goes off and gets you more.

August 30, 2013 11:07 a.m.

Panda213 says... #14

ftw

August 30, 2013 11:17 a.m.

Rayenous says... #15

@Panda213

Silverblade Paladin will not be in Standard. Use Fireshrieker instead, since Boros Charm is a one time Doublestrike.

Also, Medomai + Fireshrieker + Strionic Resonator is 3 Extra turns, not 4. - I think IAmKingTony was including the turn in which Medomai attacks in the 8 Combat phases.

However, Strionic Resonator on Aurelia's extra combat phase works even better.

Something else to note: With the new Legendary Rule, you can swing with one Aurelia, get the extra combat phase, cast ANOTHER Aurelia, getting rid of the first, swing with the second, and get another combat phase.

Yeah... it could get ridiculous... use Thassa so that Medomai can't be blocked as well.

August 30, 2013 11:19 a.m.

Fleetfiend says... #16

I can see this one being one of the priciest cards in the set.

August 30, 2013 11:26 a.m.

Panda213 says... #17

@Rayenous I just said four turns, not extra turns. And idk what I was thinking about with Silverblade Paladin , oops :p

August 30, 2013 11:35 a.m.

Dangerous why not make a U.S.A. FTW with that I think American Control will still be kick ass

August 30, 2013 1:30 p.m.

Medomai+Fireshrieker +Strionic Resonator +Aurelia, the Warleader = 6 turns If you dont win by that point just scoop cause you don't deserve to. That's 12 additional turns of combat but wait there's more since your resonator will untap at each new turn you can just copy aurelia's trigger therefore having 18 combats during those 6 extra turns....it's the nuts...but what the heck if that still won't be enough move the fireshrieker as well to double aurelia's damage output at this point...Medomai don't need no DD during extra turns. That's 108 damage(assuming that is your board) not including the initial FUUUUUUU to your opponent you caused while pulling the combo off. lol

August 30, 2013 9:41 p.m.

blackdragonetm your forgetting Ral Zarek untapping your Strionic Resonator and tapping one of your oppenents lands and with the extra turns you can bomb Ral Zarek to get more turns and before your last with the new legendary rule you can play another Medomai and repeat the process

August 31, 2013 12:56 a.m.

quadspell1 says... #21

@damtgmaster473 why would you play another medomai? Even if you summoned a new one it still wouldn't be able to attack during the extra turns made by Ral Zarek or the other medomai. So really cool game winning combo, but no infinite loop.

August 31, 2013 11:11 a.m.

right didn't read it perfectly

August 31, 2013 2:06 p.m.

beakedbard says... #23

Well looks like american control has a new fun buddy. I'm going to wait until the full spoiler is released but this card seems OP if you can keep it from getting removed. Then again with the checklands shifting out and devotion coming in i wonder if american control will actually be played that much in standard anymore. It would still be quite dangerous in an Azorius deck as well i love things that give extra turns.

August 31, 2013 3:58 p.m.

smartone00 says... #24

The only thing stopping this card from being a powerhouse is the very precise wording concerning Medomai not being able to attack during extra turns, and even then, just getting in one double strike with this guy will basically guarantee the win. Hell, just resolving him can guarantee the win if you have Strionic Resonator online. Birds attacking with artifacts to break how good they already are? Reminds me of Cawblade/Delver Decks. At least it isn't happening until turn 6 (provided we don't see any ramp printed in Theros).

August 31, 2013 10:05 p.m.

beakedbard says... #25

Well to be fair there is currently Warden of Evos Isle to bring it out turn five but i don't see any means of bringing it out earlier than that. Ral Zarek and a bant deck could also bring it out on turn five...turn four if you get lucky with the Elvish Mystic with the bant but the warden seems like the best means of getting it out earlier. Makes me wonder if U/W fliers will become a thing.

September 1, 2013 12:07 a.m.

Panda213 says... #26

I'm sure something can be done with the new land that was spoiled to help get this guy out a little faster

September 1, 2013 9:24 a.m.

This discussion has been closed