They said I couldn't make an Ooze deck

Modern blobclock

SCORE: 11 | 21 COMMENTS | 4294 VIEWS | IN 5 FOLDERS


Messing About —Jan. 11, 2014

I removed Rancor, Revenge of the Hunted, Sakura-Tribe Elder and Overwhelming Stampede. Right now I'm just trying out different cards, seeing what works best.

Grabnar says... #1

you got me game one with a turn 4 acidic slime, turn 5 acidic slime, and turn 6 acidic slime all targeting my lands.

game two i held enough life up with blood baron then got you with my wurms.

January 9, 2014 12:01 a.m.

blobclock says... #2

Thank you very much for playtesting this Grabnar! I'm still waiting for my cards to be shipped to me :( I find that my Acidic Slime definitely will be pulling his weight though, so I've put him and mitotic slime back up to a playset each, and tossed Gluttonous Slime. Do you have any thoughts on my Maybeboard?

January 9, 2014 6:59 a.m.

StormZing says... #3

Experiment One if you want a faster paced ooze, possible sideboard against aggro! Now if you're willing to maybe splash just a tiny amount of red or black or both, you could add Bloodhall Ooze , Necrotic Ooze , and Necroplasm ! More oozieness, but a little more mana intensive.

January 10, 2014 9:04 a.m.

blobclock says... #4

StormZing, there are unfortunately synergy problems with those oozes :( Many Oozes start out with low P/T, which would not help Experiment One evolve. Necrotic Ooze is mainly for combos, and Necroplasm does actually have good synergy with Predator Ooze , however it is not worth splashing black for, since many of my spells are green heavy. Bloodhall Ooze wants to find a home in a Jund deck, and there isn't really a reason for me to go tri-color, since the other colors aren't really adding to the deck. But thank you for your suggestions :)

January 10, 2014 9:42 p.m.