Space Marine Devastator

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Space Marine Devastator

Creature — Astartes Warrior

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

wallisface on Will Squad Ever Appear in …

2 months ago

DemonDragonJ doing a gatherer search of squad cards, i’m just seeing these 7:

For all of these, having the squad costs only costing is far too low for Standard, and would make the cards too powerful. Realistically most of these costs would need to have a squad cost of (Arco-Flagellant could be if it didn’t have its endurant ability, but Sicarian Infiltrator might have to even be conceivably depending on the set it was put into).

I think even in Modern some of these might be a little too obnoxious. Most of them aren’t really playable, but Galadhrim Brigade and Sicarian Infiltrator might cause issues and might need their squad costs upped to (though tbh they’d probably be safe).

Tsukimi on Universe Beyond Cards?

1 year ago

That's hilarious Abaques because the card that was really bothering me was Space Marine Devastator. The squad and tyranid cards would be great for the token deck, but tossing a space marine in there just doesn't really match the Druidic/ Deep Woods Witch flavor of the rest of the deck. I get that flavor isn't something most people build around, but it's important to me and makes deckbuilding a bit more fun and restrictive and makes the game more fun as well. So this is about me wanting to put magic cards in my deck and being frustrated that they aren't really magic cards ahah, not in any way that my playgroup would be unhappy with them.

Since we proxy anyways, I was thinking I might just make "function reprint" proxies where everything is the same except the name, image, and flavor text.

Also, Gleeock I would happily slot Trailer Park Boys in any of my decks.

"When Julian ETB put a Rum and Coke counter on Julian. As long as Julian has a Rum and Coke counter, he is indestructible."

Abaques on Universe Beyond Cards?

1 year ago

I am not expecting WotC to meaningfully provide in-universe cards for the Universe Beyond cards in any kind of reasonable amount of time. I completely agree with FormOverFunction's statement on how WotC's "we'll make an in-universe card soon after" plan seemed like a response to community criticism as opposed to an actual plan.

Personally I feel rather conflicted about how to handle the Universes Beyond cards. If there is an in-universe version I'd use it without hesitation, but knowing that for most cards there won't be. I despise the Transformers cards in particular since I don't think there will be any in-universe reprints and they have some quite powerful cards that are also incredibly jarring when transposed with the Magic universe. I won't touch those cards at all.

On the other hand, as someone who loves the lore of Warhammer 40K, I think Wizards did a pretty good job capturing flavor and those commander decks are incredibly well built with some great new cards. Some of them, such as Be'Lakor, the Dark Master, could fit in just fine into the Magic universe with the art and flavor, but others (looking at you Space Marine Devastator) are much more awkward fits. I have a battle-box of all 4 commander decks because it's just great gameplay, but so far I haven't put any of those cards into decks yet. I probably will, but it will depend on how well the art/flavor can fit in with the Magic universe.

I have very little hope that the Doctor Who commander decks will be able to fit in much flavor at all. Warhammer 40K isn't science-fiction, but space-opera fantasy and so I think it offers more options to fit into Magic. Doctor Who is straight-up science-fiction with a largely modern-day aesthetic. I don't see how it won't be jarring.

As for Lord of the Rings, I think that it can obviously fit into the Magic universe since you can pretty much trace just about every fantasy universe, including Magic, back to Tolkien's works in one way or another. That being said, I won't be getting or using any of those cards for my decks. I'm a huge fan of Tolkien, and for me the mechanical choices that Wizards is going to have to make in order to make a functional set are just going to be too incongruent to Tolkien's works that I think it would just pull me out of enjoying the game. And it's not because Aragorn is black in the art, it's more that I think Gandalf the Grey as a spellslinging Izzet wizard is just a bad joke. This is a very personal feeling for me so I don't expect others to react similarly.