Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Smoke Bomb
Artifact
Flash
All creatures have shroud. (They can’t be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can’t be blocked this turn.
Flarhoon13 on
Aminatou's Adventures in babysitting the Gatewatch
1 year ago
Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my deck
Sep 23
Aminatou's Adventures in babysitting the Gatewatch won a long long game. Lucky to pull out a win with many combo pieces out: The Chain Veil, Felidar Guardian, Blinky the Eldrazi (Eldrazi Displacer, which blanked two pieces of removal on my final turn). Got infinite Jace, Architect of Thought activations into Wishclaw Talisman for Altar of the Brood. Darryl's colourless Assassins creed deck kept replaying Smoke Bomb, delaying me for several turns even as I tutored thrice with The Cruelty of Gix Saga, finally went infinite when he let the fuckin Smoke Bomb die. My losers' record goes up to 6-12
