2020 October 29 by berryjon
Not what you're thinking, this is one of the failed Mechanic's of Magic's history, and why it failed.
2020 October 22 by berryjon
cEDH and Casual EDH are two different things entirely, as many people can attest. While there are many guides about going from one to the other, a lack of the other leads
berryjon to talk about how to become Casual without losing what it means to be Competitive.
2020 October 08 by berryjon
Let's be friends with another Legend, shall we? And when we do that, we can bring a Partner to the whole deal!
2020 October 01 by berryjon
Today,
berryjon looks at one of the absolute failures of a creature type. Kobolds! They're bad!
2020 September 24 by berryjon
An old Tribe gets a new lease on life, and it seems to have stuck! Today,
berryjon looks at a Tribe that has made it from Alpha all the way through to Core 2021 and beyond - with a rather large gap in the middle. The one, the only, the Orc!
2020 September 10 by berryjon
What's better than casting a spell? Casting a better spell! Today,
berryjon examines
Kicker, a mechanic that does just that depending on the situation and the resources at hand.
2020 September 03 by berryjon
Welcome back, Zendikar! And I see you've brought back two good friends with you. So let's talk about one of them, shall we? Let's revisit _Landfall_, what it is and what it does.
2020 August 27 by berryjon
Over a decade later,
berryjon still remembers the most horrible of Standard decks to ever grace the game. Faeries!
2020 August 20 by berryjon
This week,
berryjon takes a look at an old mechanic and from there, proposes and develops a new one to help rehabilitate it.
2020 August 13 by berryjon
Getting into combat should be a choice, but what happens when the choice it taken away from you?
berryjon quickly glances at what happens this week.
Take a Brawl Deck, add 40 cards, and what do you get? A Commander deck from
berryjon that stars
Questing Beast!
Today,
berryjon brews a Brawl Deck, and then plays it on Arena! Come see how he does, when he picks a not-all-that-popular commander/brawler.
Hey everyone? Feeling peckish? Today,
berryjon looks at two mechanics, one a success and one a failure and how they compare.
Today,
berryjon looks at the grandest mechanic in the game, and why Wizards keeps not making new cards with it. Because if there's one thing we know, a mechanic only needs five examples.
When is a card not a card? When will it
Quickchange its skin to something else?
berryjon talks about some of the history of Colour Shifts this week.
In today's Pattern Recognition,
berryjon takes a quick look at one of the also-rans in terms of mechanics in the game. From Magic Origins, what was
Spell Mastery and why did it exist? And more importantly, why wasn't it picked up?
At last,
is covered! Let us all rejoice at the end of this series within a series! Or lament its passing.But don't worry,
berryjon knows what he's doing, and that's something to keep in mind, or to challenge.
We're almost done. It's time for
berryjon to look at
and where it exists. And then makes a small comment at the end that he hopes will generate discussion.
The Great Designer Search. What is there to say? Well, read what
berryjon says after a small history of the events, and what happened during them.