power/toughness * / * cards

TappedOut forum

Posted on Sept. 6, 2016, 11:47 p.m. by tempest

I've noticed that cards with * / * power/toughness start with 1/1 in playtest v1 and -1/-1 in playtest v2, meaning you have to up their power/toughness twice to get to 1/1. I've only tested Master of Etherium, Serra Avatar, and Boneyard Wurm, but all three show the same results so i'm guessing that it applies to all such creatures. Maybe we can get a fix for this?

TheVectornaut says... #2

I did some of my own testing and did seem to confirm that if a * / * creature would enter the battlefield as a 1/1 in playtester 1, then it would enter with no information in playtester 2 and need 2 counters to reach 1/1. However, it doesn't seem universal for * / * creatures to enter as 1/1 in playtester 1. While testing with a mill EDH deck, Consuming Aberration entered as a 1/1 but Mortivore entered with no information. So the aberration did need 2 counters in playtester 2 to reach 1/1 but the mortivore needed only 1. I also tried Nighthowler (a creature starting at 0/0) and Traproot Kami (a creature with only 1 variable p/t value) and found that both started with no information regardless of playtester version and always required a single counter to become 1/1. It seems that unless the playtesters are updated with a smarter algorithm that can make its own calculations for * values, it will just be best to manually enter all information after selecting a card.

September 7, 2016 12:35 a.m.

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