Thinkin' about

Deck Help forum

Posted on Dec. 17, 2011, 6:26 p.m. by Noloic

I was thinking about Karn Liberated . What if it enters the battlefield on 3rd~4th turn? I don't perfectly know how yet,that's why i'm asking you guys. What about some mana accelerator like Infernal Plunge + Memnite (or shitty fast creatures anyway),Shrine of Boundless Growth ,Birds of Paradise and so on?

burkek says... #2

I am assuming you are talking about standard, so...turn 1: forest + birdturn 2: forest + 3 birds/other mana makerturn 3: forest + karn

December 17, 2011 6:43 p.m.

Epochalyptik says... #3

I honestly don't think Karn is a big enough threat in the early game. The hand that you need to have in order to get him out means you likely won't have anything left afterward, and your opponent can just dump useless cards into his first ability. The second ability is not really worth it because you'll likely be exiling lands. The last ability is kind of useless without something hefty behind it.

December 17, 2011 7:19 p.m.

burkek says... #4

Actually, a turn 3 karn would be incredibly hard to kill and sort of just control the rest of the game. Its not a bad idea and I might make an actual ramp deck for standard, not wolf run.

December 17, 2011 8:56 p.m.

djgunn says... #5

Chancellor of the Tangle in opening hand.

Turn 1, Forest , Bird, Bird

Turn 2, Forest , Tap birds for red, infernal plunge both, tap Forest, Drop Karn Liberated .

That's really the fastest I could see it happening. And that's kind of a god hand, and top decking like a boss.

December 18, 2011 3:46 a.m.

This discussion has been closed